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Overview
Titles
Subjects
Electronic games - Social aspects.
Overview
Works:
5 works in 2 publications in 2 languages
Titles
First person : = new media as story, performance, and game /
by:
(Language materials, printed)
Digital generations : = children, young people, and new media /
by:
(Language materials, printed)
Gaming in social, locative and mobile media /
by:
(Electronic resources)
Gaming as a cultural commons = risks, challenges, and opportunities /
by:
(Electronic resources)
Global game industries and cultural policy
by:
(Electronic resources)
Subjects
Electronic games industry.
Youth Culture.
Quantitative Economics.
Cultural policy.
Cultural and Media Studies.
Internet and children.
Asian Culture.
Game Theory.
Industries.
Management.
Digital media- Social aspects.
Electronic games- Social aspects.
Political Science.
Cultural Policy and Politics.
Electronic games- Moral and ethical aspects.
Computer simulation- Moral and ethical aspects.
Human Rights.
Computer simulation- Social aspects.
Internet and teenagers.
Electronic games.
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