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書目資訊
主題
Electronic games.
概要
作品:
12 作品在 4 項出版品 4 種語言
書目資訊
The Anandtech guide to PC gaming hardware
by:
(書目-電子資源)
Second person : = role-playing and story in games and playable media /
by:
(書目-語言資料,印刷品)
Gaming film : = how games are reshaping contemporary cinema /
by:
(書目-電子資源)
Physical play and children's digital games
by:
(書目-電子資源)
Hercules or Medusa: Heroes and villains and their impact on consumers' preference for vice and virtue products.
by:
(書目-電子資源)
Activision Blizzard : = Consolidation Movements in a Maturing Videogame Industry and Value Creation.
by:
(書目-電子資源)
Design, utilization, and analysis of simulations and game-based educational worlds
by:
(書目-電子資源)
Digital games and mathematics learning = potential, promises and pitfalls /
by:
(書目-電子資源)
Global game industries and cultural policy
by:
(書目-電子資源)
Third person : = authoring and exploring vast narratives /
by:
(書目-語言資料,印刷品)
The influence of delay on cloud gaming quality of experience
by:
(書目-電子資源)
更多
較少的
主題
Role playing.
Early Childhood Education.
Electronic games industry.
Youth Culture.
Communications Engineering, Networks.
Floppy disks.
Costumes.
Design.
Bottled water.
Variance analysis.
Child development.
Cultural policy.
Cultural and Media Studies.
Mass media.
Decision making.
Microcomputers- Equipment and supplies.
Interactive multimedia.
GAMES / Board
Education.
Asian Culture.
Game Theory.
Industries.
End-to-end delay (Computer networks)
Computers.
Field study.
Social norms.
Ice cream.
Games in mathematics education.
User Interfaces and Human Computer Interaction.
Popular culture.
Impulsivity.
Computer input-output equipment.
Electronic games- Social aspects.
Computational Intelligence.
Game Development.
Software quality.
Licenses.
Recreation.
Studies.
Food products.
Shopping.
Sound.
Preferences.
Video games- Equipment and supplies.
Mathematics Education.
Educational Technology.
Play- Psychological aspects.
Child Well-being.
Cultural Policy and Politics.
Cloud computing.
Investments.
Success.
Finance.
Experiments.
Motion pictures and video games.
Computer Science.
Fiction.
Prices.
Teams.
Liquid crystal displays--LCDs.
Computer science.
Physics.
Influence.
Heroism & heroes.
Electronic games.
Simulation games in education.
Computers and Education.
Media Design.
Computer & video games.
Play.
Fruits.
處理中
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