Video games and children.
Overview
Works: | 19 works in 3 publications in 3 languages |
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Titles
Children, gender, video games : = towards a relational approach to multimedia /
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(Language materials, printed)
Situated language and learning : = a critique of traditional schooling /
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(Language materials, printed)
Video games and learning : = teaching and participatory culture in the digital age /
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(Language materials, printed)
Virtual literacies : = interactive spaces for children and young people /
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(Language materials, printed)
Good video games + good learning : = collected essays on video games, learning, and literacy /
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(Language materials, printed)
Rhetoric/ composition/play through video games = reshaping theory and practice of writing /
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(Electronic resources)
Mathematics education for a new era = video games as a medium for learning /
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(Electronic resources)
Researching virtual play experiences = visual methods in education research /
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(Electronic resources)
The child in videogames = from the meek, to the mighty, to the monstrous /
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(Electronic resources)
Violent video game effects on children and adolescents = theory, research, and public policy /
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(Electronic resources)
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