Management games.
Overview
Works: | 33 works in 6 publications in 6 languages |
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Titles
Design your own games and activities : = Thiagi's templates for performance improvement /
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(Language materials, printed)
Why games are good for business = how to leverage the power of serious games, gamification and simulations /
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(Electronic resources)
Chief financial officer : = strategy formulation and implementation /
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The business strategy game : = a global industry simulation, player's manual /
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(Language materials, printed)
The organization game : = an interactive business game where you make or break the company /
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Imaginative events for training : = a trainer's sourcebook of games, simulations, and role-play exercises /
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Imaginative events : = a sourcebook of innovative simulations, exercises, puzzles and games /
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(Language materials, printed)
The big book of team-building games : = quick games and fun activities for building morale and team spirit in your department or work group /
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(Language materials, printed)
Leadership games : = experiential learning for organizational development /
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(Language materials, printed)
Teamwork and teamplay : = games and activities for building and training teams /
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(Language materials, printed)
Games that teach teams : = 21 activities to super-charge your group! /
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(Language materials, printed)
Game theory at work : = how to use game theory to outthink and outmaneuver your competition /
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Learning through fun & games : = 40 games and simulations for trainers, facilitators and managers /
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Training games = everything you need to know about using games to reinforce learning /
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(Language materials, printed)
Game theory at work = how to use game theory to outthink and outmaneuver your competition /
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(Language materials, printed)
Computer games as educational and management tools = uses and approaches /
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(Electronic resources)
Wargaming for leaders = strategic decision making from the battlefield to the boardroom /
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(Electronic resources)
Big book of brain-building games = fun activities to stimulate the brain--for better group learning, communication, and understanding /
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(Electronic resources)
The big book of team motivating games = spirit-building, problem-solving, and communication games for every group /
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(Electronic resources)
Transforming gaming and computer simulation technologies across industries
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(Electronic resources)
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