Interactive multimedia.
Overview
Works: | 127 works in 17 publications in 17 languages |
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Titles
Building hypermedia applications : = a software development guide /
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(Language materials, printed)
Dynamic media : = music, video, animation, and the Web in adobe PDF /
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(Language materials, printed)
Videoconferencing and videotelephony : = technology and standards /
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(Language materials, printed)
Journalism in the digital age : = theory and practice for broadcast, print and on-line media /
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Interactive panoramas : = techniques for digital panoramic photography /
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(Language materials, printed)
Production methods : = behind the scenes of virtual inhabited 3D worlds /
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(Language materials, printed)
Web-teaching : = a guide for designing interactive teaching for the World Wide Web /
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Sociomedia = multimedia, hypermedia, and the social construction of knowledge /
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(Electronic resources)
Web-teaching = a guide for designing interactive teaching for the World Wide Web /
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(Language materials, printed)
Multimedia Services in Intelligent Environments = Advanced Tools and Methodologies /
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Digital storytelling, mediatized stories : = self-representations in new media /
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Interactive media use and youth = learning, knowledge exchange and behavior /
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Handbook of research on interactive information quality in expanding social network communications /
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(Electronic resources)
Perspectives on multimedia : = communication, media, and information technology /
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Designing electronic performance support tools : = improving workplace performance with hypertext, hypermedia, and multimedia /
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Narrative as virtual reality : = immersion and interactivity in literature and electronic media /
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(Language materials, printed)
Interactive technologies and the social studies = emerging issues and applications /
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(Electronic resources)
Web-teaching = a guide to designing interactive teaching for the World Wide Web /
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(Language materials, printed)
Digital storytelling = a creator's guide to interactive entertainment /
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(Language materials, printed)
Communication and collaboration in the online classroom : = examples and applications /
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Multimedia and virtual reality = designing multisensory user interfaces /
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High-tech toys for your TV = secrets of TiVo, Xbox, ReplayTV, UltimateTV, and more /
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Interactions in online education : = implications for theory and practice /
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(Language materials, printed)
Second person : = role-playing and story in games and playable media /
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(Language materials, printed)
Digital storytelling : = a creator's guide to interactive entertainment /
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(Language materials, printed)
Interactive technologies and the social studies : = Emerging issues and applications /
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(Language materials, printed)
Web-teaching = a guide to designing interactive teaching for the World Wide Web /
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(Language materials, printed)
Multimodal human-computer communication = systems, techniques, and experiments /
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(Language materials, printed)
Interactive multimedia documents = modeling, authoring, and implementation experiences /
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(Electronic resources)
Hypermedia = openness, structural awareness, and adaptivity : international workshops OHS-7, SC-3, and AH-3, Aarhus, Denmark, August 14-18, 2001 : revised papers/
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(Language materials, printed)
Spatial multimedia applications : = an evaluation of alternative methods of georeferencing multimedia resources such as video for planning scenarios /
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Multimedia interaction and intelligent user interfaces = principles, methods and applications /
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Multimedia services in intelligent environments = software development challenges and solutions /
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(Language materials, printed)
Art and technology of entertainment computing and communication = advances in interactive new media for entertainment computing /
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(Language materials, printed)
Interactive multimedia learning = using social media for peer education in single-player educational games /
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(Electronic resources)
Techniques for fostering collaboration in online learning communities = theoretical and practical perspectives /
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(Electronic resources)
Learning Processing = a beginner's guide to programming images, animation, and interaction /
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(Electronic resources)
Architectural design = conception and specification of interactive systems /
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(Electronic resources)
Bayesian networks for managing learner models in adaptive hypermedia systems = emerging research and opportunities /
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(Electronic resources)
Multimedia learning theory : = preparing for the new generation of students /
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(Electronic resources)
The authoring problem = challenges in supporting authoring for interactive digital narratives /
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(Electronic resources)
Hamlet on the holodeck : = the future of narrative in cyberspace /
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(Language materials, printed)
Multimedia projects in education : = designing, producing, and assessing /
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(Language materials, printed)
Interactive systems and affective science : = uses of player mood modelling in interactive drama presentation /
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