Computer games - Programming.
概要
作品: | 356 作品在 82 項出版品 82 種語言 |
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書目資訊
Real-time interactive 3D games : = creating 3D games in Macromedia Director 8.5 Shockwave Studio /
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Tricks of the Windows game programming gurus : = fundamentals of 2D and 3D game programming /
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AI game development : = synthetic creatures with learning and reactive behaviors /
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3D game engine architecture : = engineering real-time applications with Wild Magic /
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3D game engine architecture = engineering real-time applications with Wild Magic /
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Tricks of the 3D game programming gurus = advanced 3D graphics and rasterization /
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Windows mobile game development = Building Games for the Windows Phone and Other Mobile Devices /
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End-to-end game development = creating independent serious games and simulations from start to finish /
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iOS game programming with Xcode and Cocos2d : = including dozens of projects and exclusive movies /
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Beginning Swift games development for iOS = develop 2D and 3D games using Apple's SceneKit and SpriteKit /
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The advanced game developer's toolkit = create amazing Web-based games with JavaScript and HTML5 /
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Cross over to HTML5 game development = use your programming experience to create mobile games /
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3D for iPhone apps with Blender and SIO2 = your guide to creating 3D games and more with open-source software /
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Character rigging and advanced animation = bring your character to life using Autodesk 3ds Max /
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Beginning game development with Amazon Lumberyard = create 3D games using Amazon Lumberyard and Lua /
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Game programming with Code Angel = learn how to code in Python on Raspberry Pi or PC /
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Beginning game programming with Pygame Zero = coding interactive games on Raspberry Pi using Python /
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Beginning Unreal Engine 4 Blueprints visual scripting = using C++ : from beginner to pro /
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AR and VR using the WebXR API = learn to create immersive content with WebGL, Three.js, and A-Frame /
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Introduction to video game engine development = learn to design, implement, and use a cross-platform 2D game engine /
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Beginning PBR texturing = learn physically based rendering with allegorithmic's substance painter /
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Beginning 3D game assets development pipeline = learn to integrate from Maya to Unity /
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Unity virtual reality development with VRTK4 = a no-coding approach to developing immersive vr experiences, games, & apps /
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Hands-on data analysis and visualization with pandas = engineer, analyse and visualize data, using powerful Python libraries /
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Test your skills in Python = an interactive way to introduce the world of computer programming /
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Essential mathematics for games and interactive applications : = a programmer's guide /
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Microsoft XNA unleashed : = graphics and game programming for Xbox 360 and Windows /
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Microsoft XNA game studio creator's guide : = an introduction to XNA game programming /
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Building interactive worlds in 3D = virtual sets and pre-visualization for games, film, and the Web /
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Real-time interactive 3D games = creating 3D games in Macromedia Director 8.5 Shockwave Studio /
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Essential mathematics for games and interactive applications = a programmer's guide /
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Real-world Flash game development = how to follow best practices and keep your sanity /
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The complete guide to game audio = for composers, musicians, sound designers, and game developers /
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The essential guide to Flash games = building interactive entertainment with ActionScript 3.0 /
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Game design secrets : = do what you never thought possible to market and monetize your iOS, Facebook, and web games /
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Fusion of smart, multimedia and computer gaming technologies = research, systems and perspectives /
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Creating games with Unity and Maya : = how to develop fun and marketable 3D games /
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Game development with MonoGame = build a 2D game using your own reusable and performant game engine /
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Advanced unity game development = build professional games with Unity, C#, and Visual studio /
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Principles of game audio and sound design = sound design and audio implementation for interactive and immersive media /
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