Computer software - Development.
概要
作品: | 348 作品在 131 項出版品 131 種語言 |
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書目資訊
The field programming environment : = a friendly integrated environment for learning and development /
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Software engineering : = Barry W. Boehm's lifetime contributions to software development, management, and research /
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Understanding your users = a practical guide to user requirements methods, tools, and techniques /
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End-user system development = lessons from a case study of IT usage in an engineering organization /
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The Definitive Guide to Terracotta = Cluster the JVM for Spring, Hibernate, and POJO Scalability /
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Software development : = manual for the planning, realization, and installation of DP systems /
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Embedded software design and programming of multiprocessor system-on-chip = Simulink and System C Case Studies /
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Artificial intelligence applications for improved software engineering development = new prospects /
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Model-driven software migration = a methodology : Reengineering, recovery and modernization of legacy systems /
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Practical enterprise software development techniques = tools and techniques for large scale solutions /
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Debugging the development process : = practical strategies for staying focused, hitting ship dates, and building solid teams /
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Writing solid code : = Microsoft's techniques for developing bug-free C programs /
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Inside RAD : = how to build fully functional computer systems in 90 days or less /
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How to fail at software development : = the most common causes of project failure /
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Software requirements = practical techniques for gathering and managing requirements throughout the product development cycle /
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Extreme programming with Ant = building and deploying Java applications with JSP, EJB, XSLT, XDoclet, and JUnit /
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The art of software security assessment : = identifying and preventing software vulnerabilities /
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A Practical Theory of Reactive Systems = Incremental Modeling of Dynamic Behaviors /
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Objects, Components, Models and Patterns = 46th International Conference, TOOLS EUROPE 2008, Zurich, Switzerland, June 30 - July 4, 2008. Proceedings /
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Developing quality metadata : = building innovative tools and workflow solutions /
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Adoption-centric usability engineering = systematic deployment, assessment and improvement of usability methods in software engineering /
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Agility across time and space = implementing agile methods in global software projects /
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Multimedia services in intelligent environments = software development challenges and solutions /
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Graph transformations and model-driven engineering = essays dedicated to manfred nagl on the occasion of his 65th Birthday /
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Adaptive web services for modular and reusable software development = tactics and solutions /
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Open source software in life science research = practical solutions in the pharmaceutical industry and beyond /
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Practical software development techniques = tools and techniques for building enterprise software /
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OpenCV 2 computer vision application programming cookbook : = over 50 recipes to master this library of programming functions for real-time computer vision /
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Agile estimation techniques and innovative approaches to software process improvement /
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Systems and software development, modeling, and analysis : = new perspectives and methodologies /
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New trends in software methodologies, tools and techniques = proceedings of the Thirteenth SoMeT_14 /
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Logic, rewriting, and concurrency = essays dedicated to Jose Meseguer on the occasion of his 65th birthday /
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Essentials of administering Team Foundation Server 2015 = using TFS 2015 to accelerate your software development /
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Global software and IT = a guide to distributed development, projects, and outsourcing /
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DevOps for digital leaders = reignite business with a modern DevOps-enabled software factory /
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Software reading techniques = twenty techniques for more effective software review and inspection /
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The complete software project manager : = mastering technology from planning to launch and beyond /
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Infrastructure software modules for enterprises = flexible software systems, module use-cases, and wireframes /
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Clean C++ = sustainable software development patterns and best practices with C++ 17 /
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Building intelligent information systems software = introducing the Unit Modeler development technology /
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Write your way to success = lessons learned on my path from ordinary developer to author of programming books that sell /
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Pro .NET framework with the base class library = understanding the virtual execution system and the common type system /
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Design patterns in .NET = reusable approaches in C# and F# for object-oriented software design /
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Modern Full-Stack development = using Typescript, React, node.js, Webpack, and Docker /
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Essential Visual Studio 2019 = boosting development productivity with Containers, Git, and Azure Tools /
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Learn Java for Android development = migrating Java SE programming skills to mobile development /
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Hands-on Azure pipelines = understanding continuous integration and deployment in Azure DevOps /
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Beginning HCL programming = using Hashicorp language for automation and configuration /
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Pro Windows subsystem for Linux (WSL) = powerful tools and practices for cross-platform development and collaboration /
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Continuous architecture = sustainable architecture in an agile and cloud-centric world /
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Model-driven development for embedded software = application to communications for drone swarm /
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Requirements engineering for social sector software applications = innovating for a diverse set of user needs /
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A friendly guide to software development = what you should know without being a Developer /
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Solution architecture patterns for enterprise = a guide to building enterprise software systems /
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A complete guide to DevOps with AWS = deploy, build, and scale services with AWS tools and techniques /
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Frameworkless front-end development = do you control your dependencies or are they controlling you? /
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Software in 30 days = how Agile managers beat the odds, delight their customers, and leave competitors in the dust /
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Software developers as users = semiotic investigations in human-centered software development /
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Software development, design and coding = with patterns, debugging, unit testing, and refactoring /
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Java EE web application primer = building Bullhorn : a messaging app with JSP, Servlets, JavaScript, Bootstrap and Oracle /
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The DevOps adoption playbook = a guide to adopting DevOps in a multi-speed IT enterprise /
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Collaborative technologies and applications for interactive information design = emerging trends in user experiences /
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Achieving DevOps = a novel about delivering the best of Agile, DevOps, and microservices /
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Soft skills to advance your developer career = actionable steps to help maximize your potential /
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Hands-on Azure boards = configuring and customizing process workflows in Azure DevOps services /
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Software and system development using virtual platforms = full-system simulation with wind river simics /
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IT crisisology = smart crisis management in software engineering : models, methods, patterns, practices, case studies /
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Frameworkless front-end development = do you control your dependencies or are they controlling you? /
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Lean software systems engineering for developers = managing requirements, complexity, teams, and change like a champ /
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Introducing Microsoft Quantum Computing for Developers = using the Quantum Development Kit and Q# /
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GIT for electronic circuit design = CAD and version control for electrical engineers /
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Security compliance in model-driven development of software systems in presence of long-term evolution and variants
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Modern full-stack development = using Typescript, React, node.js, Webpack, python, django, and Docker /
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Continuous Integration (CI) and Continuous Delivery (CD) = a practical guide to designing and developing pipelines /
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Embedded control systems in C/C++ : = an introduction for software developers using MATLAB /
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An introduction to software design = concepts, principles, methodologies, and techniques /
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Test-driven development with React and Typescript = building maintainable react applications /
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MLOps with Ray = best practices and strategies for adopting machine learning operations /
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Software development, design, and coding = with patterns, debugging, unit testing, and refactoring /
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Object-oriented analysis and design : = understanding system development with UML 2.0 /
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