Games Studies.
Overview
| Works: | 27 works in 27 publications in 27 languages | |
|---|---|---|
Titles
Rules of the father in the last of us = masculinity among the ruins of neoliberalism /
by:
(Electronic resources)
Transformative learning through play = analogue games as vehicles for educational innovation /
by:
(Electronic resources)
The Germanic heroic tradition in video games = playing mass Medievalism /
by:
(Electronic resources)
Software engineering for games in serious contexts = theories, methods, tools, and experiences /
by:
(Electronic resources)
The child in videogames = from the meek, to the mighty, to the monstrous /
by:
(Electronic resources)
Disability and video games = practices of en-/disabling modes of digital gaming /
by:
(Electronic resources)
Unity, ambiguity, and flexibility in theme music for game shows = a winning combination /
by:
(Electronic resources)
Storytelling for video games using Bitsy = a guide for aspiring designers /
by:
(Electronic resources)
Show more
Fewer
Subjects