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Virtual reality games for rehabilitation
Brooks, Eva.

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  • Virtual reality games for rehabilitation
  • 紀錄類型: 書目-電子資源 : Monograph/item
    正題名/作者: Virtual reality games for rehabilitation/ edited by Eva Brooks, David J. Brown.
    其他作者: Brooks, Eva.
    出版者: New York, NY :Springer New York : : 2023.,
    面頁冊數: xii, 270 p. :ill., digital ;24 cm.
    內容註: Preface -- Introduction -- 1. Games for stroke rehabilitation an overview -- 2. A Framework for Designing Tabletop Games in Group-based Motor Rehabilitation -- 3. The Role of VR Simulation and Game Technology in the Understanding and Treatment of Visual Impairments -- 4. Methodology for the Co-Design of shared VR environments with adults with developmental and intellectual disabilities using the Oculus Quest -- 5. Amplifying Ability: Engaging Young People with Autism Spectrum Disorders through Gesture, Movement and Sound Technologies -- 6. Investigating the Effectiveness of Paper-Based and Computer-Presented Social Stories for Children with Autism Spectrum Conditions in an Autism-Specific Special School -- 7. A Colour-Coded Analysis of Movement Dynamics Associated to Potentials of Motion-Based Commercial Games to Supplement Training of Patients Diagnosed with Fibromyalgia Syndrome -- 8. The design, development, and evaluation of an accessible serious gaming system for children with cerebral palsy -- 9. Designing a general open authorable digital ecosystem for educational games to support special learning needs -- 10. How does the alteration of an avatar's proportions affect experience and performance when controlling it? -- 11. Video Games for Players with Visual Disabilities.
    Contained By: Springer Nature eBook
    標題: Virtual reality - Therapeutic use. -
    電子資源: https://doi.org/10.1007/978-1-0716-3371-7
    ISBN: 9781071633717
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