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Optimizing human-computer interactio...
Cipolla-Ficarra, Francisco V. (1963-)

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  • Optimizing human-computer interaction with emerging technologies
  • 紀錄類型: 書目-電子資源 : Monograph/item
    正題名/作者: Optimizing human-computer interaction with emerging technologies/ Francisco Cipolla-Ficarra, editor.
    其他作者: Cipolla-Ficarra, Francisco V.
    出版者: Hershey, Pennsylvania :IGI Global, : [2017],
    面頁冊數: 1 online resource (xi, 471 p.) :ill.
    內容註: Chapter 1. Cartographic information off-line and First Nations: a significant contribution to the enhancement of the architectural heritage -- Chapter 2. Web 2.0 and health information technology: theories and applications -- Chapter 3.Digital diorama: an interactive multimedia resource for learning the life sciences -- Chapter 4. "School-cinema": a research experience that combines educational theories, educational processes, and educational technologies -- Chapter 5. Humans versus computers, systems, and machines: a battle for freedom, equality, and democracy -- Chapter 6. Cyberbullying: description, definition, characteristics, and outcomes -- Chapter 7. A psycho-pedagogical model for evaluating effectiveness of students' learning on the basis of electronic visual rows -- Chapter 8. Guidelines based on need-findings study and communication types to design interactions for MOOCs -- Chapter 9. Personal touch: a viewing-angle-compensated multi-layer touch display -- Chapter 10. Supporting motion capture acting through a mixed reality application -- Chapter 11. Facebook, tele-collaboration, and international access to technology in the classroom -- Chapter 12. Contextual issues in groupware applications for educational support groups -- Chapter 13. An exploratory study on the interaction beyond virtual environments to improve listening ability when learning English as a second language -- Chapter 14. Use of large multi-touch interfaces: a research on usability and design aspects -- Chapter 15. A multi-agent model for personalizing learning material for collaborative groups -- Chapter 16. Scientific information superhighway vs. scientific information backroads in computer science -- Chapter 17. Rendering and video games.
    標題: Social interaction - Handbooks, manuals, etc. -
    電子資源: http://services.igi-global.com/resolvedoi/resolve.aspx?doi=10.4018/978-1-5225-2616-2
    ISBN: 9781522526179 (ebook)
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W9344482 電子資源 11.線上閱覽_V 電子書 EB HM1111 .H36 2017e 一般使用(Normal) 在架 0
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