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Great big agile = an OS for agile le...
Dalton, Jeff.

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  • Great big agile = an OS for agile leaders /
  • 紀錄類型: 書目-電子資源 : Monograph/item
    正題名/作者: Great big agile/ by Jeff Dalton.
    其他題名: an OS for agile leaders /
    作者: Dalton, Jeff.
    出版者: Berkeley, CA :Apress : : 2019.,
    面頁冊數: xxi, 335 p. :ill., digital ;24 cm.
    內容註: Part 1: The Agile Performance Holarchy -- Chapter 1: The API Is Broken -- Part 2: The Performance Circles -- Chapter 2: Performance Circle: Leading -- Chapter 3: Performance Circle: Providing -- Chapter 4: Performance Circle: Envisioning -- Chapter 5: Performance Circle: Crafting -- Chapter 6: Performance Circle: Affirming -- Chapter 7: Performance Circle: Teaming -- Part 3: Ceremonies and Techniques -- Chapter 8: Acceptance Testing -- Chapter 9: Agile Agreement -- Chapter 10: Agile Digs -- Chapter 11: Agile Partner Assessment -- Chapter 12: All Hands Raised -- Chapter 13: Arc of Conversation -- Chapter 14: Automated Build -- Chapter 15: Backlog Grooming -- Chapter 16: Best Practices Board -- Chapter 17: Big Room Planning / Release Zero -- Chapter 18: Brainstorming -- Chapter 19: Burn Down Chart -- Chapter 20: Confirmation -- Chapter 21: Continuous Deployment -- Chapter 22: Continuous Integration -- Chapter 23: Class, Responsibilities, Collaborators (CRC) Cards -- Chapter 24: Daily Stand-Up -- Chapter 25: Definition of Done -- Chapter 26: Definition of Ready -- Chapter 27: Dot Voting -- Chapter 28: Epics -- Chapter 29: Evaluation -- Chapter 30: Frequent Releases -- Chapter 31: Gemba Walks -- Chapter 32: Gemba Kaizen -- Chapter 33: Goal, Question, Metric (GQM) -- Chapter 34: Incremental Development -- Chapter 35: Kamishibai (Board and Cards) -- Chapter 36: Kanban Board -- Chapter 37: Kano Model -- Chapter 38: Lean Coffee -- Chapter 39: Mob Programming -- Chapter 40: Obeya Room -- Chapter 41: Open Space Technology -- Chapter 42: Pair Programming -- Chapter 43: Peer Reviews -- Chapter 44: Planning Poker -- Chapter 45: Product Backlogs -- Chapter 46: Product Scenarios -- Chapter 47: Project (Team) Chartering -- Chapter 48: Prototyping/Spike -- Chapter 49: Release Planning -- Chapter 50: Retrospectives -- Chapter 51: Review -- Chapter 52: Roles and Accountabilities Game -- Chapter 53: Scrum of Scrums -- Chapter 54: Scrum Wall / Scrum Board -- Chapter 55: Self-Selection/Self-Subscription -- Chapter 56: Spike (Design Spike) -- Chapter 57: Sprint -- Chapter 58: Sprint Demo -- Chapter 59: Sprint Planning -- Chapter 60: Stakeholder Identification and Management -- Chapter 61: State of the Team -- Chapter 62: SWOT Analysis (Strengths, Weaknesses, Opportunities, Threats) -- Chapter 63: Team Agreement -- Chapter 64: Team Estimation Game -- Chapter 65: Team Room Set-Up -- Chapter 66: Technical Debt -- Chapter 67: Test-Driven Development -- Chapter 68: Three Diverse Humans -- Chapter 69: Training -- Chapter 70: Unit Testing -- Chapter 71: Velocity -- Chapter 72: Visual Information Management -- Part 4: Next Steps for Leaders -- Chapter 73: Using the Agile Performance Holarchy -- Appendix A: Quick Reference Tables -- Glossary.
    Contained By: Springer eBooks
    標題: Agile software development. -
    電子資源: https://doi.org/10.1007/978-1-4842-4206-3
    ISBN: 9781484242063
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W9369001 電子資源 11.線上閱覽_V 電子書 EB QA76.76.D47 D358 2019 一般使用(Normal) 在架 0
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