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Advances in computer games = 16th In...
Advances in Computer Games (Conference) (2019 :)

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  • Advances in computer games = 16th International Conference, ACG 2019, Macao, China, August 11-13, 2019 : revised selected papers /
  • 紀錄類型: 書目-電子資源 : Monograph/item
    正題名/作者: Advances in computer games/ edited by Tristan Cazenave ... [et al.].
    其他題名: 16th International Conference, ACG 2019, Macao, China, August 11-13, 2019 : revised selected papers /
    其他題名: ACG 2019
    其他作者: Cazenave, Tristan.
    團體作者: Advances in Computer Games (Conference)
    出版者: Cham :Springer International Publishing : : 2020.,
    面頁冊數: xiii, 181 p. :ill., digital ;24 cm.
    內容註: Advice are useful for game AI : Experiments with alpha-beta search players in shogi -- Reducing Partner's Cognitive Load by Estimating the Level of Understanding in the Cooperative Game Hanabi -- Making a Better Game: The History of Cluster -- Improving Human Players' T-Spin Technique in Tetris with Procedural Problem Generation -- A Further Investigation of Neural Network Players for Game 2048 -- A Novel Application for Game Tree Search - Exploiting Pruning Mechanisms for Quantified Integer Programs -- New Hex Patterns for Fill and Prune -- Solving Cram using Combinatorial Game Theory -- Exploiting Game Decompositions in Monte Carlo Tree Search -- On Efficiency of Fully Probing Mechanisms in Nonogram Solving Algorithm -- Net2Net Extension for the AlphaGo Zero Algorithm -- Designing policy network with deep learning in turn-based strategy games -- Steps towards Strongly Solving 7x7 Chinese Checkers -- The Ludii General Game System: Interactive Demonstration.
    Contained By: Springer Nature eBook
    標題: Computer games - Congresses. -
    電子資源: https://doi.org/10.1007/978-3-030-65883-0
    ISBN: 9783030658830
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