Maya for games = modeling and textur...
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  • Maya for games = modeling and texturing techniques with Maya and Mudbox /
  • Record Type: Language materials, printed : Monograph/item
    Title/Author: Maya for games/ Michael Ingrassia.
    Reminder of title: modeling and texturing techniques with Maya and Mudbox /
    Author: Ingrassia, Michael.
    Published: Amsterdam ;Focal Press/Elsevier, : c2009.,
    Description: xxiii, 374 p. :col. ill. ;25 cm. +1 DVD-ROM (4 3/4 in.)
    Notes: Includes index.
    [NT 15003449]: Maya Modeling and Texturing for Games -- Next-Gen Techniques of the Pros -- Overview of what you'll learn -- Basic and Advanced techniques of game modeling in Maya: -- Weapons/ Characters/ Buildings/ Vehicles/ Terrain -- 1.Project One- Modeling a Browning WWI Rifle with bayonet -- 2.Project Two- Modeling a Soupwith Camel Biplane -- 3.Project Three- Modeling a blown out building from 3/4 view concept art -- *Industry Pro-File: John Smith- Senior Modeler, FASA Studios- Microsoft Game Studios -- 4.Project Four- Modeling a British B-VII Tank -- 5.Project Five- Modeling realistic WWI barracks -- 6.Project Six- Modeling realistic WWI (doughboy) soldier body -- *Industry Pro-File: Luke Skywalker- Texture Artist, WXP Game Studios -- 7.Project Seven- Modeling a Realistic Head and Hands -- 8.UV Layout- Preparing mesh for texturing -- 9.Texture Painting- Technique I: Color Map Creation -- *Industry Pro-File: Indiana Jones- Character Modeler, Bungie Studios- Microsoft Game Studios -- 10.Texture Painting- Technique II: Normal, Occlusion and Displacement Map Creation -- 11.Digital Sculpture- Next-Gen techniques with Digital Sculpting -- 12.Creating the Killer Demo Reel- Getting a Job in Games! -- *Industry Pro-File: Michael Ingrassia- Senior Modeler/ Maya Instructor, Microsoft Game Studios -- **Plus 10 Bonus lessons on the DVD: -- DVD Videos Content: -- Rigging the soldier for posing -- Creating and animating an impressive model turntable -- Lighting a set design -- 3point Lighting a model -- Facial blend shape basics -- Advance facial blends using Mudbox -- Animating the Sopwith Camel biplane -- Animating the plane using a curve path -- *Creating the Killer Demo Reel- Contains a basic and polished version -- *Cinematic trailer created with all the book's models -- * All meshes and texture maps of final models --.
    Subject: Computer animation. -
    Online resource: http://www.sciencedirect.com/science/book/9780240810645An electronic book accessible through the World Wide Web; click for information
    Online resource: http://www.loc.gov/catdir/toc/ecip0823/2008030771.html
    ISBN: 0240810643
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