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3D game engine architecture : = engi...
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Eberly, David H.
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3D game engine architecture : = engineering real-time applications with Wild Magic /
紀錄類型:
書目-語言資料,印刷品 : Monograph/item
正題名/作者:
3D game engine architecture :/ David H. Eberly.
其他題名:
engineering real-time applications with Wild Magic /
作者:
Eberly, David H.
出版者:
Amsterdam ;Morgan Kaufman Publishers, : c2005.,
面頁冊數:
xv, 736 p. :ill. (some col.) ;25 cm. +1 CD-ROM (4 3/4 in.)
叢書名:
Morgan Kaufmann series in interactive 3D technology
標題:
Computer games - Programming. -
ISBN:
012229064X (Book/CD-ROM) :
3D game engine architecture : = engineering real-time applications with Wild Magic /
Eberly, David H.
3D game engine architecture :
engineering real-time applications with Wild Magic /David H. Eberly. - Amsterdam ;Morgan Kaufman Publishers,c2005. - xv, 736 p. :ill. (some col.) ;25 cm. +1 CD-ROM (4 3/4 in.) - Morgan Kaufmann series in interactive 3D technology.
Includes bibliographical references and index.
ISBN: 012229064X (Book/CD-ROM) :NT2100.00
LCCN: 2005275647Subjects--Topical Terms:
553052
Computer games
--Programming.
LC Class. No.: QA76.76.C672 / E15 2005
Dewey Class. No.: 794.8/1526
3D game engine architecture : = engineering real-time applications with Wild Magic /
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