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The game production handbook /
~
Chandler, Heather Maxwell.
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The game production handbook /
紀錄類型:
書目-語言資料,印刷品 : Monograph/item
正題名/作者:
The game production handbook // Heather Chandler.
作者:
Chandler, Heather Maxwell.
出版者:
Hingham, Mass. :Charles River Media, : c2006.,
面頁冊數:
xix, 420 p. :ill. ;24 cm.
附註:
Includes index.
內容註:
Game production overview -- Roles on the team -- Formal production processes -- Legal information -- Developer and publisher relationships -- Hiring and retaining talent -- Teams -- Effective communication -- Voiceover -- Music -- Motion capture -- Marketing and public relations -- Concept -- Game requirements -- Game plan -- Production cycle -- Production techniques -- Making builds -- Software ratings -- Localization -- Testing -- Code releasing -- Postmortems -- Closing kits -- Glossary of localization terms -- Resources -- Interviewee biographies.
標題:
Computer games - Programming. -
ISBN:
1584504161$b(pbk.) :
The game production handbook /
Chandler, Heather Maxwell.
The game production handbook /
Heather Chandler. - 1st ed. - Hingham, Mass. :Charles River Media,c2006. - xix, 420 p. :ill. ;24 cm.
Includes index.
Game production overview -- Roles on the team -- Formal production processes -- Legal information -- Developer and publisher relationships -- Hiring and retaining talent -- Teams -- Effective communication -- Voiceover -- Music -- Motion capture -- Marketing and public relations -- Concept -- Game requirements -- Game plan -- Production cycle -- Production techniques -- Making builds -- Software ratings -- Localization -- Testing -- Code releasing -- Postmortems -- Closing kits -- Glossary of localization terms -- Resources -- Interviewee biographies.
ISBN: 1584504161$b(pbk.) :NT$1302
LCCN: 2005032961Subjects--Topical Terms:
553052
Computer games
--Programming.
LC Class. No.: QA76.76.C672 / C446 2005
Dewey Class. No.: 794.8/1526
The game production handbook /
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Game production overview -- Roles on the team -- Formal production processes -- Legal information -- Developer and publisher relationships -- Hiring and retaining talent -- Teams -- Effective communication -- Voiceover -- Music -- Motion capture -- Marketing and public relations -- Concept -- Game requirements -- Game plan -- Production cycle -- Production techniques -- Making builds -- Software ratings -- Localization -- Testing -- Code releasing -- Postmortems -- Closing kits -- Glossary of localization terms -- Resources -- Interviewee biographies.
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