Digital play : = the interaction of ...
Dyer-Witheford, Nick, (1951-.)

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  • Digital play : = the interaction of technology, culture, and marketing /
  • Record Type: Language materials, printed : Monograph/item
    Title/Author: Digital play :/ Stephen Kline, Nick Dyer-Witheford, and Greig de Peuter.
    Reminder of title: the interaction of technology, culture, and marketing /
    Author: Kline, Stephen.
    other author: Dyer-Witheford, Nick,
    Published: Montreal ;McGill-Queen's University Press, : c2003.,
    Description: x, 368 p. :ill. ;23 cm.
    [NT 15003449]: Paradox lost: faith and possibility in the "information age" -- Media analysis in the high-intensity marketplace: the three circuits of interactivity -- An ideal commodity? The interactive game in post-Fordist/postmodern/promotional capitalism -- Origins of an industry: cold warriors, hackers, and suits, 1960-1984 -- Electronic frontiers: branding the "Nintendo generation," 1985-1990 -- Mortal Kombats: console wars and computer revolutions, 1990-1995 -- Age of empires: Sony and Microsoft, 1995-2001 -- The new cyber-city: the interactive game industry in the new millenium -- Workers and Warez: labour and piracy in the global game market -- Pocket monsters: marketing in the perpetual upgrade marketplace -- Designing militarized masculinity: violence, gender, and the bias of game experience -- Sim capital.
    Subject: Video games - Social aspects. -
    ISBN: 0773525912$b(pbk.):
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  • 1 records • Pages 1 •
 
F0049072 五樓西文書區A-HB(5F Western Language Books) 01.外借(書)_YB 一般圖書 GV1469.34.S52 K65 2003 一般使用(Normal) On shelf 0
  • 1 records • Pages 1 •
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