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Podklady a Postupy pro Vyrobu Archit...
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Dvorak, Vojtech,
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Podklady a Postupy pro Vyrobu Architektonickych Modelu Historickych Objektu = = Documentation and Methods for the Production of Architectural Models of Historical Buildings /
Record Type:
Electronic resources : Monograph/item
Title/Author:
Podklady a Postupy pro Vyrobu Architektonickych Modelu Historickych Objektu =/ Vojtech Dvorak.
Reminder of title:
Documentation and Methods for the Production of Architectural Models of Historical Buildings /
Author:
Dvorak, Vojtech,
Description:
1 electronic resource (577 pages)
Notes:
Source: Dissertations Abstracts International, Volume: 86-05, Section: A.
Contained By:
Dissertations Abstracts International86-05A.
Subject:
Cultural heritage. -
Online resource:
https://pqdd.sinica.edu.tw/twdaoapp/servlet/advanced?query=31712911
ISBN:
9798346570981
Podklady a Postupy pro Vyrobu Architektonickych Modelu Historickych Objektu = = Documentation and Methods for the Production of Architectural Models of Historical Buildings /
Dvorak, Vojtech,
Podklady a Postupy pro Vyrobu Architektonickych Modelu Historickych Objektu =
Documentation and Methods for the Production of Architectural Models of Historical Buildings /Vojtech Dvorak. - 1 electronic resource (577 pages)
Source: Dissertations Abstracts International, Volume: 86-05, Section: A.
Disertacni prace se zabyva podklady a postupy pro vyrobu architektonickych modelu historickych objektu a venuje se sirokemu rozsahu tohoto tematu od samotneho ziskavani, analyzovani a zpracovani zdroju po vizualni reprezentaci vyslednych 3D rekonstrukci historicke architektury. Tato prace se zameruje na stredovekou architekturu z obdobi gotiky v ceskych zemich, a predevsim v Praze, nabizejici radu prilezitosti pro pouziti digitalnich technologii pro jeji popis, poznani a interpretaci. Vytvorene 3D rekonstrukce predstavuji stavby doby Karla IV., ktere se nedochovaly, zmenily podobu, nebyly dostaveny nebo byly navrzeny a nikdy nevznikly, kdy teprve jejich vizualizace ci fyzicky model poskytne nazorny obraz celkoveho zameru. Pro toto komplexni tema zpracovani rekonstrukce historicke architektury je dulezita mezioborova spoluprace a zvoleni vhodne metody pro tvorbu pocitacove vizualizace a fyzickeho modelu. Digitalni i fyzicky model je v praci prezentovan jako relevantni nastroj vyzkumu, kdy s metodou tvorby digitalniho a fyzickeho modelu souvisi i mira nejistoty takoveho modelu. Proces 3D rekonstrukce vychazi predevsim z overovani vsech dostupnych zdroju, analogickych prikladu a spoluprace mezi odborniky, z jejich vzajemnych souvislosti pak vzniknou hypotezy, podle kterych jsou vytvareny rekonstrukce v podobe digitalnich 3D/4D modelu. Tyto digitalni modely se pak pouzivaji pro radu vystupu v podobe vizualizaci, animaci, virtualni ci rozsirene reality, online 3D a v neposledni rade jako podklad pro vyroby fyzickych modelu (3D tisk). V procesu modelovani je dulezite mit na pameti, ze model je vzdy jen urcitym zjednodusenim reality nebo idealni predstavy mozne podoby. Popisovane postupy a metody reseni a zpracovani 3D rekonstrukce z dostupnych podkladu a pomoci vybranych aplikaci maji prinos pro vedni obor, praxi, popularizaci a vzdelavani.
Czech
ISBN: 9798346570981Subjects--Topical Terms:
3321334
Cultural heritage.
Podklady a Postupy pro Vyrobu Architektonickych Modelu Historickych Objektu = = Documentation and Methods for the Production of Architectural Models of Historical Buildings /
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Disertacni prace se zabyva podklady a postupy pro vyrobu architektonickych modelu historickych objektu a venuje se sirokemu rozsahu tohoto tematu od samotneho ziskavani, analyzovani a zpracovani zdroju po vizualni reprezentaci vyslednych 3D rekonstrukci historicke architektury. Tato prace se zameruje na stredovekou architekturu z obdobi gotiky v ceskych zemich, a predevsim v Praze, nabizejici radu prilezitosti pro pouziti digitalnich technologii pro jeji popis, poznani a interpretaci. Vytvorene 3D rekonstrukce predstavuji stavby doby Karla IV., ktere se nedochovaly, zmenily podobu, nebyly dostaveny nebo byly navrzeny a nikdy nevznikly, kdy teprve jejich vizualizace ci fyzicky model poskytne nazorny obraz celkoveho zameru. Pro toto komplexni tema zpracovani rekonstrukce historicke architektury je dulezita mezioborova spoluprace a zvoleni vhodne metody pro tvorbu pocitacove vizualizace a fyzickeho modelu. Digitalni i fyzicky model je v praci prezentovan jako relevantni nastroj vyzkumu, kdy s metodou tvorby digitalniho a fyzickeho modelu souvisi i mira nejistoty takoveho modelu. Proces 3D rekonstrukce vychazi predevsim z overovani vsech dostupnych zdroju, analogickych prikladu a spoluprace mezi odborniky, z jejich vzajemnych souvislosti pak vzniknou hypotezy, podle kterych jsou vytvareny rekonstrukce v podobe digitalnich 3D/4D modelu. Tyto digitalni modely se pak pouzivaji pro radu vystupu v podobe vizualizaci, animaci, virtualni ci rozsirene reality, online 3D a v neposledni rade jako podklad pro vyroby fyzickych modelu (3D tisk). V procesu modelovani je dulezite mit na pameti, ze model je vzdy jen urcitym zjednodusenim reality nebo idealni predstavy mozne podoby. Popisovane postupy a metody reseni a zpracovani 3D rekonstrukce z dostupnych podkladu a pomoci vybranych aplikaci maji prinos pro vedni obor, praxi, popularizaci a vzdelavani.
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The dissertation deals with the documentation and procedures for the production of architectural models of historical buildings and covers a wide range of this topic from the actual acquisition, analysis and processing of sources to the visual representation of the resulting 3D reconstructions of historical architecture. This work focuses on medieval architecture from the Gothic period in the Czech lands, and especially in Prague, offering many opportunities for the use of digital technologies for its description, understanding and interpretation. The 3D reconstructions created represent buildings from the time of Charles IV that have not survived, have changed form, have not been completed or were designed and never built, where only their visualisation or physical model will provide a clear picture of the overall intention. For this complex topic of the reconstruction of historical architecture, interdisciplinary cooperation and the choice of an appropriate method for the creation of the computer visualisation and physical model are important. The digital and physical model is presented in this thesis as a relevant research tool, where the method of creating the digital and physical model is related to the level of uncertainty of such a model. The process of 3D reconstruction is mainly based on the verification of all available sources, analogous examples and collaboration between experts, and from their interrelationships, hypotheses emerge, according to which reconstructions in the form of digital 3D/4D models are created. These digital models are then used for a range of outputs in the form of visualisations, animations, virtual or augmented reality, online 3D and, last but not least, as a basis for the production of physical models (3D printing). In the modelling process, it is important to remember that a model is always a simplification of reality or an ideal idea of a possible form. The described procedures and methods for solving and processing 3D reconstruction from available materials and using selected applications have benefits for the scientific field, for practice and in education.
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https://pqdd.sinica.edu.tw/twdaoapp/servlet/advanced?query=31712911
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