語系:
繁體中文
English
說明(常見問題)
回圖書館首頁
手機版館藏查詢
登入
回首頁
切換:
標籤
|
MARC模式
|
ISBD
Synthetic Data for Machine Learning /
~
Kerim, Abdulrahman,
FindBook
Google Book
Amazon
博客來
Synthetic Data for Machine Learning /
紀錄類型:
書目-電子資源 : Monograph/item
正題名/作者:
Synthetic Data for Machine Learning // Abdulrahman Kerim.
作者:
Kerim, Abdulrahman,
面頁冊數:
1 electronic resource (191 pages)
附註:
Source: Dissertations Abstracts International, Volume: 86-07, Section: A.
Contained By:
Dissertations Abstracts International86-07A.
標題:
Computer & video games. -
電子資源:
https://pqdd.sinica.edu.tw/twdaoapp/servlet/advanced?query=31824891
ISBN:
9798302374097
Synthetic Data for Machine Learning /
Kerim, Abdulrahman,
Synthetic Data for Machine Learning /
Abdulrahman Kerim. - 1 electronic resource (191 pages)
Source: Dissertations Abstracts International, Volume: 86-07, Section: A.
Supervised machine learning methods require large-scale training datasets to converge. Collecting and annotating training data is expensive, time-consuming, error-prone, and not always practical. Usually, synthetic data is used as a feasible data source to increase the amount of training data. However, just directly using synthetic data may actually harm the model's performance or may not be as effective as it could be. This thesis addresses the challenges of generating large-scale synthetic data, improving domain adaptation in semantic segmentation, advancing video stabilization in adverse conditions, and conducting a rigorous assessment of synthetic data usability in classification tasks. By contributing novel solutions to these multifaceted problems, this work bolsters the field of computer vision, offering strong foundations for a broad range of applications for utilizing synthetic data for computer vision tasks.In this thesis, we divide the study into three main problems: (i) Tackle the problem of generating diverse and photorealistic synthetic data; (ii) Explore synthetic-aware computer vision solutions for semantic segmentation and video stabilization; (iii) Assess the usability of synthetically generated data for different computer vision tasks.We developed a new synthetic data generator called Silver. Photo-realism, diversity, scalability, and full 3D virtual world generation at run-time are the key aspects of this generator. The photo-realism was approached by utilizing the stateof-the-art High Definition Render Pipeline (HDRP) of the Unity game engine. In parallel, the Procedural Content Generation (PCG) concept was employed to create a full 3D virtual world at run-time, while the scalability (expansion and adaptability) of the system was attained by taking advantage of the modular approach followed as we built the system from scratch. Silver can be used to provide clean, unbiased, and large-scale training and testing data for various computer vision tasks.Regarding synthetic-aware computer vision models, we developed a novel architecture specifically designed to use synthetic training data for semantic segmentation domain adaptation. We propose a simple yet powerful addition to DeepLabV3+ by using weather and time-of-the-day supervisors trained with multitask learning, making it both weather and nighttime-aware, which improves its mIoU accuracy under adverse conditions while maintaining adequate performance under standard conditions.Similarly, we also proposed a synthetic-aware adverse weather video stabilization algorithm that dispenses real data for training, relying solely on synthetic data. Our approach leverages specially generated synthetic data to avoid the feature extraction issues faced by current methods. To achieve this, we leveraged our novel data generator to produce the required training data with an automatic ground-truth extraction procedure.We also propose a new dataset called VSAC105Real and compare our method to five recent video stabilization algorithms using two benchmarks. Our method generalizes well on real-world videos across all weather conditions and does not require large-scale synthetic training data.Finally, we assess the usability of the generated synthetic data. We propose a novel usability metric that disentangles photorealism from diversity. This new metric is a simple yet effective way to rank synthetic images. The quantitative results show that we can achieve similar or better results by training on 50% less synthetic data. Additionally, we qualitatively assess the impact of photorealism and evaluate many architectures on different datasets for that aim.
English
ISBN: 9798302374097Subjects--Topical Terms:
3548317
Computer & video games.
Synthetic Data for Machine Learning /
LDR
:04944nmm a22003853i 4500
001
2433058
005
20250818063919.5
006
m o d
007
cr|nu||||||||
008
261011s2024 miu||||||m |||||||eng d
020
$a
9798302374097
035
$a
(MiAaPQD)AAI31824891
035
$a
AAI31824891
040
$a
MiAaPQD
$b
eng
$c
MiAaPQD
$e
rda
100
1
$a
Kerim, Abdulrahman,
$e
author.
$3
3822513
245
1 0
$a
Synthetic Data for Machine Learning /
$c
Abdulrahman Kerim.
264
1
$a
Ann Arbor :
$b
ProQuest Dissertations & Theses,
$c
2024
300
$a
1 electronic resource (191 pages)
336
$a
text
$b
txt
$2
rdacontent
337
$a
computer
$b
c
$2
rdamedia
338
$a
online resource
$b
cr
$2
rdacarrier
500
$a
Source: Dissertations Abstracts International, Volume: 86-07, Section: A.
500
$a
Advisors: Marcolino, Leandro Soriano; Jiang, Richard.
502
$b
Ph.D.
$c
Lancaster University (United Kingdom)
$d
2024.
520
$a
Supervised machine learning methods require large-scale training datasets to converge. Collecting and annotating training data is expensive, time-consuming, error-prone, and not always practical. Usually, synthetic data is used as a feasible data source to increase the amount of training data. However, just directly using synthetic data may actually harm the model's performance or may not be as effective as it could be. This thesis addresses the challenges of generating large-scale synthetic data, improving domain adaptation in semantic segmentation, advancing video stabilization in adverse conditions, and conducting a rigorous assessment of synthetic data usability in classification tasks. By contributing novel solutions to these multifaceted problems, this work bolsters the field of computer vision, offering strong foundations for a broad range of applications for utilizing synthetic data for computer vision tasks.In this thesis, we divide the study into three main problems: (i) Tackle the problem of generating diverse and photorealistic synthetic data; (ii) Explore synthetic-aware computer vision solutions for semantic segmentation and video stabilization; (iii) Assess the usability of synthetically generated data for different computer vision tasks.We developed a new synthetic data generator called Silver. Photo-realism, diversity, scalability, and full 3D virtual world generation at run-time are the key aspects of this generator. The photo-realism was approached by utilizing the stateof-the-art High Definition Render Pipeline (HDRP) of the Unity game engine. In parallel, the Procedural Content Generation (PCG) concept was employed to create a full 3D virtual world at run-time, while the scalability (expansion and adaptability) of the system was attained by taking advantage of the modular approach followed as we built the system from scratch. Silver can be used to provide clean, unbiased, and large-scale training and testing data for various computer vision tasks.Regarding synthetic-aware computer vision models, we developed a novel architecture specifically designed to use synthetic training data for semantic segmentation domain adaptation. We propose a simple yet powerful addition to DeepLabV3+ by using weather and time-of-the-day supervisors trained with multitask learning, making it both weather and nighttime-aware, which improves its mIoU accuracy under adverse conditions while maintaining adequate performance under standard conditions.Similarly, we also proposed a synthetic-aware adverse weather video stabilization algorithm that dispenses real data for training, relying solely on synthetic data. Our approach leverages specially generated synthetic data to avoid the feature extraction issues faced by current methods. To achieve this, we leveraged our novel data generator to produce the required training data with an automatic ground-truth extraction procedure.We also propose a new dataset called VSAC105Real and compare our method to five recent video stabilization algorithms using two benchmarks. Our method generalizes well on real-world videos across all weather conditions and does not require large-scale synthetic training data.Finally, we assess the usability of the generated synthetic data. We propose a novel usability metric that disentangles photorealism from diversity. This new metric is a simple yet effective way to rank synthetic images. The quantitative results show that we can achieve similar or better results by training on 50% less synthetic data. Additionally, we qualitatively assess the impact of photorealism and evaluate many architectures on different datasets for that aim.
546
$a
English
590
$a
School code: 0416
650
4
$a
Computer & video games.
$3
3548317
650
4
$a
Usability.
$3
3681540
650
4
$a
Computer vision.
$3
540671
650
4
$a
Engines.
$3
645402
650
4
$a
Realism.
$3
528996
650
4
$a
Semantics.
$3
520060
650
4
$a
Computer science.
$3
523869
650
4
$a
Logic.
$3
529544
690
$a
0800
690
$a
0984
690
$a
0395
710
2
$a
Lancaster University (United Kingdom).
$e
degree granting institution.
$3
3815477
720
1
$a
Marcolino, Leandro Soriano
$e
degree supervisor.
720
1
$a
Jiang, Richard
$e
degree supervisor.
773
0
$t
Dissertations Abstracts International
$g
86-07A.
790
$a
0416
791
$a
Ph.D.
792
$a
2024
856
4 0
$u
https://pqdd.sinica.edu.tw/twdaoapp/servlet/advanced?query=31824891
筆 0 讀者評論
館藏地:
全部
電子資源
出版年:
卷號:
館藏
1 筆 • 頁數 1 •
1
條碼號
典藏地名稱
館藏流通類別
資料類型
索書號
使用類型
借閱狀態
預約狀態
備註欄
附件
W9528753
電子資源
11.線上閱覽_V
電子書
EB
一般使用(Normal)
在架
0
1 筆 • 頁數 1 •
1
多媒體
評論
新增評論
分享你的心得
Export
取書館
處理中
...
變更密碼
登入