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Person, Place, Performance: An Inter...
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University of Northumbria at Newcastle (United Kingdom).
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Person, Place, Performance: An Interaction Design Framework to Conceptualise On-Site Mixed Reality Experiences in Museums /
紀錄類型:
書目-電子資源 : Monograph/item
正題名/作者:
Person, Place, Performance: An Interaction Design Framework to Conceptualise On-Site Mixed Reality Experiences in Museums // Abhinav Mishra.
作者:
Mishra, Abhinav,
面頁冊數:
1 electronic resource (423 pages)
附註:
Source: Dissertations Abstracts International, Volume: 86-06, Section: A.
Contained By:
Dissertations Abstracts International86-06A.
標題:
Artists. -
電子資源:
https://pqdd.sinica.edu.tw/twdaoapp/servlet/advanced?query=31809410
ISBN:
9798346824077
Person, Place, Performance: An Interaction Design Framework to Conceptualise On-Site Mixed Reality Experiences in Museums /
Mishra, Abhinav,
Person, Place, Performance: An Interaction Design Framework to Conceptualise On-Site Mixed Reality Experiences in Museums /
Abhinav Mishra. - 1 electronic resource (423 pages)
Source: Dissertations Abstracts International, Volume: 86-06, Section: A.
As visitor-centric and performativity-oriented museums increasingly adopt mixed reality (MR) to enrich visitor experiences through immersion and interactivity over the physical environment, experience designers and curators face unique challenges when effectively incorporating these technologies into the museum settings. This research aims to address this need by developing a framework supporting the design and conceptualisation of MR experiences within a museum setting. Adopting an interpretivist stance and guided by pragmatist leanings, this study uses a multi-method qualitative approach, gathering perspectives through literature reviews, archival research, expert interviews, case studies, and iterative workshops. The thesis consists of three parts: a literature review that provides theoretical underpinnings for the thesis, an investigation into motivations, challenges and learnings for designers adopting MR in museums, and the development of the framework and iterative improvement of its communication through scenario-based ideation workshops. These workshops were conducted in collaboration with professionals from the Natural History Museum (NHM), London.The research culminates in the creation of a novel person, place, and performance framework synthesising critical design aspects for MR in museums. The person-centric perspective focuses on aligning interactions with visitor behaviours in a museum space to ensure immersive, interactive engagement. The place-centric lens prompts leveraging the museum's spatiality to contextualise and anchor the MR content. The performance-centric view advocates for integrating narrative and dramaturgical techniques to shape MR experiences as encounters. Consequently, the framework's knowledge is encapsulated and operationalised in the form of prompt cards that can be used in ideation and brainstorming for museum MR experiences. Validation with museum partners and stakeholders demonstrates the practical applicability of the framework and the prompt cards. The multifaceted approach developed in this thesis provides the first framework that targets the design of performative MR exhibits in museums and encapsulates learnings from professionals. At the same time, the prompt cards uniquely provide a scaffold that supports the conceptualisation of on-site MR integration in museums. The person, place performance framework assists designers and curators in developing visitor-centric, contextually relevant experiences by utilising MR's spatial and immersive features.
English
ISBN: 9798346824077Subjects--Topical Terms:
524768
Artists.
Subjects--Index Terms:
Mixed reality
Person, Place, Performance: An Interaction Design Framework to Conceptualise On-Site Mixed Reality Experiences in Museums /
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As visitor-centric and performativity-oriented museums increasingly adopt mixed reality (MR) to enrich visitor experiences through immersion and interactivity over the physical environment, experience designers and curators face unique challenges when effectively incorporating these technologies into the museum settings. This research aims to address this need by developing a framework supporting the design and conceptualisation of MR experiences within a museum setting. Adopting an interpretivist stance and guided by pragmatist leanings, this study uses a multi-method qualitative approach, gathering perspectives through literature reviews, archival research, expert interviews, case studies, and iterative workshops. The thesis consists of three parts: a literature review that provides theoretical underpinnings for the thesis, an investigation into motivations, challenges and learnings for designers adopting MR in museums, and the development of the framework and iterative improvement of its communication through scenario-based ideation workshops. These workshops were conducted in collaboration with professionals from the Natural History Museum (NHM), London.The research culminates in the creation of a novel person, place, and performance framework synthesising critical design aspects for MR in museums. The person-centric perspective focuses on aligning interactions with visitor behaviours in a museum space to ensure immersive, interactive engagement. The place-centric lens prompts leveraging the museum's spatiality to contextualise and anchor the MR content. The performance-centric view advocates for integrating narrative and dramaturgical techniques to shape MR experiences as encounters. Consequently, the framework's knowledge is encapsulated and operationalised in the form of prompt cards that can be used in ideation and brainstorming for museum MR experiences. Validation with museum partners and stakeholders demonstrates the practical applicability of the framework and the prompt cards. The multifaceted approach developed in this thesis provides the first framework that targets the design of performative MR exhibits in museums and encapsulates learnings from professionals. At the same time, the prompt cards uniquely provide a scaffold that supports the conceptualisation of on-site MR integration in museums. The person, place performance framework assists designers and curators in developing visitor-centric, contextually relevant experiences by utilising MR's spatial and immersive features.
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https://pqdd.sinica.edu.tw/twdaoapp/servlet/advanced?query=31809410
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