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Longitudinal Evaluation of User Expe...
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Reimer, Phillip,
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Longitudinal Evaluation of User Experience with Digital Musical Instruments: Development and Demonstration of a New Method /
紀錄類型:
書目-電子資源 : Monograph/item
正題名/作者:
Longitudinal Evaluation of User Experience with Digital Musical Instruments: Development and Demonstration of a New Method // Phillip Reimer.
作者:
Reimer, Phillip,
面頁冊數:
1 electronic resource (133 pages)
附註:
Source: Masters Abstracts International, Volume: 85-05.
Contained By:
Masters Abstracts International85-05.
標題:
Behavior. -
電子資源:
https://pqdd.sinica.edu.tw/twdaoapp/servlet/advanced?query=30718358
ISBN:
9798380704601
Longitudinal Evaluation of User Experience with Digital Musical Instruments: Development and Demonstration of a New Method /
Reimer, Phillip,
Longitudinal Evaluation of User Experience with Digital Musical Instruments: Development and Demonstration of a New Method /
Phillip Reimer. - 1 electronic resource (133 pages)
Source: Masters Abstracts International, Volume: 85-05.
This thesis introduces and demonstrates a method for studying the evolution of userexperience (UX) with digital musical instruments (DMIs) over time. This work begins by discussing DMI performance practice, stakeholders in DMI development, elements of music interaction and the user-instrument relationship, and DMI evaluation. Based on limitations of current evaluation strategies, including idiosyncrasy, informality, lack of focus on experiential components, and limited research describing how experience changes over time, a new longitudinal method for studying UX as users learn to play a DMI was developed. Following description of the procedure and data collection strategies, this work presents initial execution of the method. Over twenty days, three participants of diverse musical backgrounds learned to play a DMI, the T-Stick, through a series of musical tasks, and developed an original musical excerpt. At multiple points, experiential data was collected using surveys and interviews. Results illustrated how each individual approached and experienced their interaction with the T-Stick based on their specific background, and highlighted aspects of the instrument and methodology that could be revised prior to conducting a longer, more thorough, replication with more participants. Three contributions are noted. Methodologically, this work describes a demonstration of a new method for studying changes in UX with DMIs over time. Practical contributions include feedback related to the hardware, mapping, and sound synthesis used. Finally, this research contributes theoretically to the understanding of differing DMI stakeholder perspectives, suggesting existing categorical models may not sufficiently characterize the multidisciplinary DMI user.
English
ISBN: 9798380704601Subjects--Topical Terms:
532476
Behavior.
Longitudinal Evaluation of User Experience with Digital Musical Instruments: Development and Demonstration of a New Method /
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This thesis introduces and demonstrates a method for studying the evolution of userexperience (UX) with digital musical instruments (DMIs) over time. This work begins by discussing DMI performance practice, stakeholders in DMI development, elements of music interaction and the user-instrument relationship, and DMI evaluation. Based on limitations of current evaluation strategies, including idiosyncrasy, informality, lack of focus on experiential components, and limited research describing how experience changes over time, a new longitudinal method for studying UX as users learn to play a DMI was developed. Following description of the procedure and data collection strategies, this work presents initial execution of the method. Over twenty days, three participants of diverse musical backgrounds learned to play a DMI, the T-Stick, through a series of musical tasks, and developed an original musical excerpt. At multiple points, experiential data was collected using surveys and interviews. Results illustrated how each individual approached and experienced their interaction with the T-Stick based on their specific background, and highlighted aspects of the instrument and methodology that could be revised prior to conducting a longer, more thorough, replication with more participants. Three contributions are noted. Methodologically, this work describes a demonstration of a new method for studying changes in UX with DMIs over time. Practical contributions include feedback related to the hardware, mapping, and sound synthesis used. Finally, this research contributes theoretically to the understanding of differing DMI stakeholder perspectives, suggesting existing categorical models may not sufficiently characterize the multidisciplinary DMI user.
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Cette these presente une methode d'evaluation longitudinale de l'experience utilisateurdans l'utilisation d'instruments musicaux numeriques (IMNs). Ce travail commence par discuter le jeu musical avec des instruments numeriques, les principaux agents impliques dans l'usage des IMNs, des notions d'interaction musicale assistee par ordinateur, et la relation entre l'utilisateur et l'instrument, puis l'evaluation des IMNs. Plusieurs limites affectent les methodes d'evaluation actuelles, incluant l'utilisation de methodes idiosyncrasiques ou informelles, le manque de rigueur vis-a-vis des composants experientiel, et le manque d'etudes sur l'evolution de l'experience de l'utilisateur dans le temps. Pour pallier ces limitations, une nouvelle methode est proposee et testee pour evaluer l'experience utilisateur de l'apprentissage des IMNs dans la duree. Pendant vingt jours, trois participants venant d'univers musicaux varies ont appris a jouer d'un instrument numerique, le T-Stick, a travers une serie d'exercices et par la creation d'un extrait musical original. Les donnees de l'experience furent recoltees au moyen de questionnaires et d'entretiens avec les utilisateurs. Les resultats illustrent comment chaque participant s'est approprie le T-Stick et comment l'experience d'interaction a evolue au cours de l'apprentissage. Trois contributions sont a noter. Au niveau methodologique, ce travail presente une nouvelle methode d'evaluation longitudinale de l'experience utilisateur d'IMNs. Au niveau pratique, des ameliorations sont proposees a propos du materiel, du mapping, et du synthetiseur de son utilises. Au niveau theoretique, cette etude a permis de comprendre les differentes perspectives des agents impliques dans l'usage des IMNs, suggerant que les modeles categoriels existants ne representent pas la pluridisciplinarite des utilisateurs de ces instruments dans leur complexite.
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