| 紀錄類型: |
書目-電子資源
: Monograph/item
|
| 正題名/作者: |
Going multiplayer/ by Paolo Abela. |
| 其他題名: |
a complete guide : from design to post-release / |
| 作者: |
Abela, Paolo. |
| 出版者: |
Berkeley, CA :Apress : : 2025., |
| 面頁冊數: |
xvii, 218 p. :ill., digital ;24 cm. |
| 內容註: |
Chapter 1: Why is it so hard to make a multiplayer game? -- Chapter 2: How the internet works -- Chapter 3: Developing a multiplayer game -- Chapter 4: Going global -- Chapter 5: Monetization -- Chapter 6: Optimizing your multiplayer game -- Chapter 7: Common multiplayer features -- Chapter 8: User generated content. |
| Contained By: |
Springer Nature eBook |
| 標題: |
Video games - Programming. - |
| 電子資源: |
https://doi.org/10.1007/979-8-8688-2031-1 |
| ISBN: |
9798868820311 |