| Record Type: |
Electronic resources
: Monograph/item
|
| Title/Author: |
Going multiplayer/ by Paolo Abela. |
| Reminder of title: |
a complete guide : from design to post-release / |
| Author: |
Abela, Paolo. |
| Published: |
Berkeley, CA :Apress : : 2025., |
| Description: |
xvii, 218 p. :ill., digital ;24 cm. |
| [NT 15003449]: |
Chapter 1: Why is it so hard to make a multiplayer game? -- Chapter 2: How the internet works -- Chapter 3: Developing a multiplayer game -- Chapter 4: Going global -- Chapter 5: Monetization -- Chapter 6: Optimizing your multiplayer game -- Chapter 7: Common multiplayer features -- Chapter 8: User generated content. |
| Contained By: |
Springer Nature eBook |
| Subject: |
Video games - Programming. - |
| Online resource: |
https://doi.org/10.1007/979-8-8688-2031-1 |
| ISBN: |
9798868820311 |