Ray tracing in CUDA and DXR = an int...
Suriano, Fabio.

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  • Ray tracing in CUDA and DXR = an introduction /
  • 紀錄類型: 書目-電子資源 : Monograph/item
    正題名/作者: Ray tracing in CUDA and DXR/ by Fabio Suriano.
    其他題名: an introduction /
    作者: Suriano, Fabio.
    出版者: Berkeley, CA :Apress : : 2025.,
    面頁冊數: xv, 368 p. :ill., digital ;24 cm.
    內容註: Chapter 1: Brief History of the Latest Modern GPUs -- Chapter 2: Know Your Hardware: The Streaming Multiprocessor -- Chapter 3: GPGPU Ray Tracing vs DXR Ray Tracing Approaches -- Chapter 4: Enter the Turing Microarchitecture -- Chapter 5: Ray Tracing Techniques -- Chapter 6: Ray and Camera Model Definitions -- Chapter 7: Basic Ray-Primitive Intersection Techniques -- Chapter 8: Rendering Equation and Monte Carlo Integration -- Chapter 9: DirectX 12 and Real Time Ray Tracing in DXR -- Chapter 10: Path Tracing: Global Illumination.
    Contained By: Springer Nature eBook
    標題: CUDA (Computer architecture) -
    電子資源: https://doi.org/10.1007/979-8-8688-1691-8
    ISBN: 9798868816918
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