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Virtual reality as a new tool in pai...
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Stanton, Joshua.
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Virtual reality as a new tool in painting = painting in the fourth dimension /
Record Type:
Electronic resources : Monograph/item
Title/Author:
Virtual reality as a new tool in painting/ by Joshua Stanton.
Reminder of title:
painting in the fourth dimension /
Author:
Stanton, Joshua.
Published:
Cham :Springer Nature Switzerland : : 2025.,
Description:
xxii, 216 p. :ill., digital ;24 cm.
[NT 15003449]:
Chapter 1: Virtual Reality and Painting in the Fourth Dimension -- Chapter 2: The Shifting Dichotomy of Media Arts and Fine Arts in the Context of VR Painting -- Chapter 3: The Liberation of Painting -- Chapter 4: Painting in the Digital Realm -- Chapter 5: Time Unbound: The Temporal Dimension of Virtual Reality Painting -- Chapter 6: The Architecture of Virtual Space -- Chapter 7: Virtual Reality Painting Aesthetic -- Chapter 8: Conclusions - Echoes in the Virtual Canvas.
Contained By:
Springer Nature eBook
Subject:
Virtual reality in art. -
Online resource:
https://doi.org/10.1007/978-3-032-08876-5
ISBN:
9783032088765
Virtual reality as a new tool in painting = painting in the fourth dimension /
Stanton, Joshua.
Virtual reality as a new tool in painting
painting in the fourth dimension /[electronic resource] :by Joshua Stanton. - Cham :Springer Nature Switzerland :2025. - xxii, 216 p. :ill., digital ;24 cm.
Chapter 1: Virtual Reality and Painting in the Fourth Dimension -- Chapter 2: The Shifting Dichotomy of Media Arts and Fine Arts in the Context of VR Painting -- Chapter 3: The Liberation of Painting -- Chapter 4: Painting in the Digital Realm -- Chapter 5: Time Unbound: The Temporal Dimension of Virtual Reality Painting -- Chapter 6: The Architecture of Virtual Space -- Chapter 7: Virtual Reality Painting Aesthetic -- Chapter 8: Conclusions - Echoes in the Virtual Canvas.
What if the painter's brush could transcend the canvas, sculpting not just shape and form but the very fabric of spacetime? This book presents the idea that virtual reality represents a pivotal moment in art history, the next profound evolution in the long lineage of fine art painting. It argues that VR liberates the medium of painting from its physical constraints, creating a "virtual painting reality spacetime" where artists can paint in a true fourth dimension, making time itself as malleable as pigment. This work forges a new critical framework to navigate this uncharted territory, bridging the visceral tradition of paint with the ethereal potential of virtual space. Drawing on the philosophies of Gilles Deleuze and the pioneering practices of artists like Char Davies and Fabian Marcaccio, the book explores the dissolution of boundaries between media arts and fine arts, artwork and observer, the physical and the virtual. The core is an investigation into how immersive presence, temporal fluidity, and interactive emergence give rise to novel aesthetics and experiences, fundamentally transforming our understanding of what a painting can be. Positioning virtual reality painting not as a departure from tradition but as the fulfilment of painting's historical quest to push beyond its inherited limitations, this book is an invitation to step through the frame. It is a journey into a world where the canvas becomes a living reality and the painter's gesture can echo into the fourth dimension. Dr Joshua Stanton is an internationally exhibited artist based in the UK. He received his PhD at Glasgow School of Art creating virtual reality paintings, where he worked across the schools of fine art and simulation & visualisation. He has over 10 years of experience making VR experiences in his fine art practice and now works as a professional 3D artist.
ISBN: 9783032088765
Standard No.: 10.1007/978-3-032-08876-5doiSubjects--Topical Terms:
873569
Virtual reality in art.
LC Class. No.: N8257.3
Dewey Class. No.: 776.028568
Virtual reality as a new tool in painting = painting in the fourth dimension /
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Chapter 1: Virtual Reality and Painting in the Fourth Dimension -- Chapter 2: The Shifting Dichotomy of Media Arts and Fine Arts in the Context of VR Painting -- Chapter 3: The Liberation of Painting -- Chapter 4: Painting in the Digital Realm -- Chapter 5: Time Unbound: The Temporal Dimension of Virtual Reality Painting -- Chapter 6: The Architecture of Virtual Space -- Chapter 7: Virtual Reality Painting Aesthetic -- Chapter 8: Conclusions - Echoes in the Virtual Canvas.
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What if the painter's brush could transcend the canvas, sculpting not just shape and form but the very fabric of spacetime? This book presents the idea that virtual reality represents a pivotal moment in art history, the next profound evolution in the long lineage of fine art painting. It argues that VR liberates the medium of painting from its physical constraints, creating a "virtual painting reality spacetime" where artists can paint in a true fourth dimension, making time itself as malleable as pigment. This work forges a new critical framework to navigate this uncharted territory, bridging the visceral tradition of paint with the ethereal potential of virtual space. Drawing on the philosophies of Gilles Deleuze and the pioneering practices of artists like Char Davies and Fabian Marcaccio, the book explores the dissolution of boundaries between media arts and fine arts, artwork and observer, the physical and the virtual. The core is an investigation into how immersive presence, temporal fluidity, and interactive emergence give rise to novel aesthetics and experiences, fundamentally transforming our understanding of what a painting can be. Positioning virtual reality painting not as a departure from tradition but as the fulfilment of painting's historical quest to push beyond its inherited limitations, this book is an invitation to step through the frame. It is a journey into a world where the canvas becomes a living reality and the painter's gesture can echo into the fourth dimension. Dr Joshua Stanton is an internationally exhibited artist based in the UK. He received his PhD at Glasgow School of Art creating virtual reality paintings, where he worked across the schools of fine art and simulation & visualisation. He has over 10 years of experience making VR experiences in his fine art practice and now works as a professional 3D artist.
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Literature, Cultural and Media Studies (SpringerNature-41173)
based on 0 review(s)
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EB N8257.3
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