Storytelling for video games using B...
Condis, Megan.

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  • Storytelling for video games using Bitsy = a guide for aspiring designers /
  • Record Type: Electronic resources : Monograph/item
    Title/Author: Storytelling for video games using Bitsy/ by Megan Condis, Bobby Schweizer.
    Reminder of title: a guide for aspiring designers /
    Author: Condis, Megan.
    other author: Schweizer, Bobby.
    Published: Cham :Springer Nature Switzerland : : 2025.,
    Description: xiv, 138 p. :ill., digital ;24 cm.
    [NT 15003449]: Chapter 1: Thinking Like a Game Designer -- Chapter 2: Getting Started with Bitsy -- Chapter 3: Creating Characters for Your Game -- Chapter 4: Building an Environment with Tiles -- Chapter 5 - Building Your Game World -- Chapter 6: Exits and Endings -- Chapter 7: Story Structure -- Chapter 8: Items and Inventory -- Chapter 9: Advanced Item Actions and Variables -- Chapter 10: Level Design: Building Spaces, Designing Puzzles, and Planning Quests -- Chapter 11: Adding Sound Effects and Music -- Chapter 12: Playtesting and Publishing -- Works Cited.
    Contained By: Springer Nature eBook
    Subject: Digital storytelling. -
    Online resource: https://doi.org/10.1007/978-3-031-89335-3
    ISBN: 9783031893353
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