| 紀錄類型: |
書目-電子資源
: Monograph/item
|
| 正題名/作者: |
Innovation and entrepreneurship in the indie video game industry/ by Devon Gidley. |
| 其他題名: |
stories and practical lessons from an eyewitness / |
| 作者: |
Gidley, Devon. |
| 出版者: |
Cham :Springer Nature Switzerland : : 2025., |
| 面頁冊數: |
xxxi, 228 p. :ill., digital ;24 cm. |
| 內容註: |
Foreword -- Prologue -- Chapter 1- New Players: Introducing newcomers leads to rumblings -- Chapter 2- Next Level: Significant rule changes leads to a new game -- Chapter 3- AFK (Press Pause): The departure of an influential member leaves a void -- Chapter 4- Boss Fight: Changes in priorities leads to a self-inflicted crisis -- Chapter 5- Extra Life: New power leads to a change of direction -- Chapter 6- End Game: An external crisis leads to an existential quandary -- Chapter 7- Post Mortem: Practical lessons in incubating creative development -- Chapter 8- Critical events in an emerging proto-institution -- Chapter 9- Toward a theory of accelerated creativity -- Epilogue -- Afterword. |
| Contained By: |
Springer Nature eBook |
| 標題: |
Entrepreneurship. - |
| 電子資源: |
https://doi.org/10.1007/978-3-031-80877-7 |
| ISBN: |
9783031808777 |