Innovations for community services =...
International Conference on Innovations for Community Services (2025 :)

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  • Innovations for community services = 25th International Conference, I4CS 2025, Munich, Germany, June 11-13, 2025 : proceedings /
  • Record Type: Electronic resources : Monograph/item
    Title/Author: Innovations for community services/ edited by Sebastian Zielinski ... [et al.].
    Reminder of title: 25th International Conference, I4CS 2025, Munich, Germany, June 11-13, 2025 : proceedings /
    remainder title: I4CS 2025
    other author: Zielinski, Sebastian.
    corporate name: International Conference on Innovations for Community Services
    Published: Cham :Springer Nature Switzerland : : 2025.,
    Description: xxii, 472 p. :ill. (some col.), digital ;24 cm.
    [NT 15003449]: Invited Papers. -- What Will Artificial Intelligence Do on Its Own? Intrinsic and Emergent Goals in Optimization and Artificial Intelligence. -- Full-Stack Quantum Computing and Distributed Systems: A Community-Centric Approach. -- More Than Just Passwords: The Social Impact of Security Awareness. -- Recognition and Verification. -- A Pluggable Authentication Module for E-Mail as a Secure Additional Authentication Factor. -- TRYOLO: A Transformer-Based Real-Time Object Detection Model for UAV Images. -- Automated Text Classification in Maturity Models Using Transformer Architectures: An Encoder-Based Approach. -- Computational Intelligence. -- Accelerated VQE: Parameter Recycling for Similar Recurring Problem Instances. -- Fair Benchmarking Combinatorial Optimization Solvers in the Era of Emerging Computing Paradigms. -- Artificial Intelligence Application Scenarios Considering Objective and Subjective Influence Factors for Industrial Solutions in Supply Chain Management. -- Data Processing. -- Real-time Energy Data Aggregation for Energy Communities. -- On Self-Improving Token Embeddings. -- Data Mesh and Data Space: a Comparative Analysis with a Focus on Governance. -- Quantum Computing. -- Toward Quantum Annealing for Multi-League Sports Scheduling. -- Optimizing Initial Qubit Mappings under Fixed Gate Error Rates Using Deep Reinforcement Learning. -- Learning QUBO Formulations from Data. -- Public Sector. -- A Multi-Modal Data-Driven Dashboard for Enhanced Public Health Surveillance and Awareness. -- Digital Sovereignty of the ICT Supply Chain: Demonstrating Digital Sovereignty in Real-World Scenarios. -- Evolution of Affordable Surveillance Systems for Patients With the Integration of Smart Health Sensors. -- Serious Games. -- Bring Your Own Bug: Enabling User-Generated Content in Serious Games for Industrial Cybersecurity and AppSec Education. -- From Paper to Pixel: The Digitalization of a Serious Game. -- Cities as Innovation Ecosystems - Game to Enhance City Learning through Stakeholder Collaboration. -- Information Security. -- A Simulation-Oriented Approach to Securing Logistics Processes Based on the NIST CSF and OODA Loop. -- Designing and Implementing an Educational Game for Cyber Planning Building on Cyberspace's Layers. -- Cybersecurity Awareness Education by Making Ransomware Tangible Securely - The Beginning. -- Community Challenges. -- MAD-HOT: Mixed Rate DDoS Attack Detection in IEEE 802.15 4e/TSCH Networks Using Hoeffding Optimized Trees. -- Intelligent Vehicle Detection System. -- Challenges in Scaling Agile Frameworks and Ways to Address Them with Scaled Agile Framework (SAFe) and Scrum of Scrums (SoS).
    Contained By: Springer Nature eBook
    Subject: Wide area networks (Computer networks) - Congresses. -
    Online resource: https://doi.org/10.1007/978-3-031-94263-1
    ISBN: 9783031942631
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