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Advances in computer graphics = 41st...
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Computer Graphics International (2024 :)
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Advances in computer graphics = 41st Computer Graphics International Conference, CGI 2024, Geneva, Switzerland, July 1-5, 2024 : proceedings.. Part II /
Record Type:
Electronic resources : Monograph/item
Title/Author:
Advances in computer graphics/ edited by Nadia Magnenat-Thalmann ... [et al.].
Reminder of title:
41st Computer Graphics International Conference, CGI 2024, Geneva, Switzerland, July 1-5, 2024 : proceedings.
remainder title:
CGI 2024
other author:
Magnenat-Thalmann, Nadia.
corporate name:
Computer Graphics International
Published:
Cham :Springer Nature Switzerland : : 2025.,
Description:
xv, 390 p. :ill. (some col.), digital ;24 cm.
[NT 15003449]:
Graphics and VR/AR -- VR Isle Academy: A VR Digital Twin Approach for Robotic Surgical Skill Development -- BoneStory: Visual Storytelling in 3D Virtual Surgical Planning for Bone Fracture Reduction -- The Significance of Interaction in Determining Learning Outcomes in Serious Games -- A Computational Medical XR Discipline, by George Papagiannakis, Walter Greenleaf -- Physiological Factors based Depression Assessment in Virtual Reality -- Assessing Cognitive Load in Distraction and Task Switching: Implications for Developing Realistic Clinical XR Training -- SPARC: Shared Perspective with Avatar Distortion for Remote Collaboration in VR -- Numerical Coarsening for Tetrahedral Meshes -- Reconstruction -- Towards Finer Human Reconstruction for Single RGB-D Images -- UrgRF: Radiance Field Reconstruction Guided by Low-Resolution Grids -- DeGraRec: 3D Deformable Object Reconstruction using Graph Neural Networks and Depth Estimation -- DUE-MVSNet: Learning Multi-View Stereo Based on Dual Uncertainty Estimation -- GRD: Garment Reconstruction and Draping with Preserved Design Based on 2D Image -- Survey on Multi-Person 3D Reconstruction from Monocular View -- SewPCT: Sewing Pattern Reconstruction from Point Cloud with Transformer -- Rendering and Animation -- Neural Metameric Enhancement for Foveated Rendering -- Expression Fusion to Enhance Video- and Speech-driven 3D Facial Animation -- Real-ESRGAN based EXR Upscale for VFX Pipeline -- Unsupervised Real-time Garment Deformation Prediction Driven by Human Body Pose and Shape -- GPN: Generative Point-based NeRF -- Interactive Ray Tracing of 3D Indoor Scanned Point Clouds -- Theoretical Analysis -- A Manifold Representation of the Key in Vision Transformers -- Mamba-Spike: Enhancing the Mamba Architecture with a Spiking Front-End for Efficient Temporal Data Processing -- PDGC: Properly Disentangle by Gating and Contrasting for Cross-Domain Few-Shot Classification -- Multi-scale Similarity Information Fusion Hashing for Unsupervised Cross-modal Retrieval -- YFLM: An Improved Levenberg-Marquardt Algorithm for Global Bundle Adjustment -- Automated Data Exploration and Analysis.
Contained By:
Springer Nature eBook
Subject:
Computer graphics - Congresses. -
Online resource:
https://doi.org/10.1007/978-3-031-82021-2
ISBN:
9783031820212
Advances in computer graphics = 41st Computer Graphics International Conference, CGI 2024, Geneva, Switzerland, July 1-5, 2024 : proceedings.. Part II /
Advances in computer graphics
41st Computer Graphics International Conference, CGI 2024, Geneva, Switzerland, July 1-5, 2024 : proceedings.Part II /[electronic resource] :CGI 2024edited by Nadia Magnenat-Thalmann ... [et al.]. - Cham :Springer Nature Switzerland :2025. - xv, 390 p. :ill. (some col.), digital ;24 cm. - Lecture notes in computer science,153391611-3349 ;. - Lecture notes in computer science ;15339..
Graphics and VR/AR -- VR Isle Academy: A VR Digital Twin Approach for Robotic Surgical Skill Development -- BoneStory: Visual Storytelling in 3D Virtual Surgical Planning for Bone Fracture Reduction -- The Significance of Interaction in Determining Learning Outcomes in Serious Games -- A Computational Medical XR Discipline, by George Papagiannakis, Walter Greenleaf -- Physiological Factors based Depression Assessment in Virtual Reality -- Assessing Cognitive Load in Distraction and Task Switching: Implications for Developing Realistic Clinical XR Training -- SPARC: Shared Perspective with Avatar Distortion for Remote Collaboration in VR -- Numerical Coarsening for Tetrahedral Meshes -- Reconstruction -- Towards Finer Human Reconstruction for Single RGB-D Images -- UrgRF: Radiance Field Reconstruction Guided by Low-Resolution Grids -- DeGraRec: 3D Deformable Object Reconstruction using Graph Neural Networks and Depth Estimation -- DUE-MVSNet: Learning Multi-View Stereo Based on Dual Uncertainty Estimation -- GRD: Garment Reconstruction and Draping with Preserved Design Based on 2D Image -- Survey on Multi-Person 3D Reconstruction from Monocular View -- SewPCT: Sewing Pattern Reconstruction from Point Cloud with Transformer -- Rendering and Animation -- Neural Metameric Enhancement for Foveated Rendering -- Expression Fusion to Enhance Video- and Speech-driven 3D Facial Animation -- Real-ESRGAN based EXR Upscale for VFX Pipeline -- Unsupervised Real-time Garment Deformation Prediction Driven by Human Body Pose and Shape -- GPN: Generative Point-based NeRF -- Interactive Ray Tracing of 3D Indoor Scanned Point Clouds -- Theoretical Analysis -- A Manifold Representation of the Key in Vision Transformers -- Mamba-Spike: Enhancing the Mamba Architecture with a Spiking Front-End for Efficient Temporal Data Processing -- PDGC: Properly Disentangle by Gating and Contrasting for Cross-Domain Few-Shot Classification -- Multi-scale Similarity Information Fusion Hashing for Unsupervised Cross-modal Retrieval -- YFLM: An Improved Levenberg-Marquardt Algorithm for Global Bundle Adjustment -- Automated Data Exploration and Analysis.
The three-volume set LNCS 15338, 15339 and 15340 constitutes the refereed proceedings from the 41st Computer Graphics International Conference, CGI 2024, held during July 1-5, 2024, in Geneva, Switzerland. The 84 full papers presented in these proceedings were carefully reviewed and selected from 211 submissions. The papers are organized in the following topical sections: Part I: Colors, painting and layout; detection and recognition; image analysis and processing; image restoration and enhancement; and visual analytics and modeling. Part II: Graphics and VR/AR; reconstruction; rendering and animation; and theoretical analysis. Part III: Image analysis and visualization; image attention and perception; medical imaging and robotics; synthesis and generation; and empowering novel geometric algebra for graphics & engineering workshop.
ISBN: 9783031820212
Standard No.: 10.1007/978-3-031-82021-2doiSubjects--Topical Terms:
659671
Computer graphics
--Congresses.
LC Class. No.: T385 / .C66 2024
Dewey Class. No.: 006.6
Advances in computer graphics = 41st Computer Graphics International Conference, CGI 2024, Geneva, Switzerland, July 1-5, 2024 : proceedings.. Part II /
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Graphics and VR/AR -- VR Isle Academy: A VR Digital Twin Approach for Robotic Surgical Skill Development -- BoneStory: Visual Storytelling in 3D Virtual Surgical Planning for Bone Fracture Reduction -- The Significance of Interaction in Determining Learning Outcomes in Serious Games -- A Computational Medical XR Discipline, by George Papagiannakis, Walter Greenleaf -- Physiological Factors based Depression Assessment in Virtual Reality -- Assessing Cognitive Load in Distraction and Task Switching: Implications for Developing Realistic Clinical XR Training -- SPARC: Shared Perspective with Avatar Distortion for Remote Collaboration in VR -- Numerical Coarsening for Tetrahedral Meshes -- Reconstruction -- Towards Finer Human Reconstruction for Single RGB-D Images -- UrgRF: Radiance Field Reconstruction Guided by Low-Resolution Grids -- DeGraRec: 3D Deformable Object Reconstruction using Graph Neural Networks and Depth Estimation -- DUE-MVSNet: Learning Multi-View Stereo Based on Dual Uncertainty Estimation -- GRD: Garment Reconstruction and Draping with Preserved Design Based on 2D Image -- Survey on Multi-Person 3D Reconstruction from Monocular View -- SewPCT: Sewing Pattern Reconstruction from Point Cloud with Transformer -- Rendering and Animation -- Neural Metameric Enhancement for Foveated Rendering -- Expression Fusion to Enhance Video- and Speech-driven 3D Facial Animation -- Real-ESRGAN based EXR Upscale for VFX Pipeline -- Unsupervised Real-time Garment Deformation Prediction Driven by Human Body Pose and Shape -- GPN: Generative Point-based NeRF -- Interactive Ray Tracing of 3D Indoor Scanned Point Clouds -- Theoretical Analysis -- A Manifold Representation of the Key in Vision Transformers -- Mamba-Spike: Enhancing the Mamba Architecture with a Spiking Front-End for Efficient Temporal Data Processing -- PDGC: Properly Disentangle by Gating and Contrasting for Cross-Domain Few-Shot Classification -- Multi-scale Similarity Information Fusion Hashing for Unsupervised Cross-modal Retrieval -- YFLM: An Improved Levenberg-Marquardt Algorithm for Global Bundle Adjustment -- Automated Data Exploration and Analysis.
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EB T385 .C66 2024
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