Psychology, learning, technology = s...
PLT (Workshop) (2022 :)

Linked to FindBook      Google Book      Amazon      博客來     
  • Psychology, learning, technology = second International Conference, PLT 2022, Foggia, Italy, November 17-18, 2022 : revised selected papers /
  • Record Type: Electronic resources : Monograph/item
    Title/Author: Psychology, learning, technology/ edited by Raffaele Di Fuccio, Giusi Antonia Toto.
    Reminder of title: second International Conference, PLT 2022, Foggia, Italy, November 17-18, 2022 : revised selected papers /
    remainder title: PLT 2022
    other author: Di Fuccio, Raffaele.
    corporate name: PLT (Workshop)
    Published: Cham :Springer Nature Switzerland : : 2025.,
    Description: x, 206 p. :ill. (some col.), digital ;24 cm.
    [NT 15003449]: Digital Psychology and Digital Settings -- Evaluation of Essays and Comments for Developing Critical Thinking Ability during a University course -- Proposal of an online strength-based CBT intervention model in hospitalized patients with COVID-19: promotion of psychological well-being and prevention of post-COVID emotional symptoms in Italian medical setting -- The relationship between fluid intelligence and memory and how to measure it with technological tools -- New Digital Technologies for Psychotherapy -- Advances in Technology Enhanced Learning and teaching -- Intersectionality Between Open Educational Resources And Sustainable Development Goals: Future Perspectives -- Italian teachers and TPACK-G: An exploratory study of its relationship with attitudes toward DGBL and digital self-efficacy -- Collaborative Creation of Digital Storytelling Using Gamification and its effect on EFL Grammar Learning in Flipped, Blended and Traditional Classes -- Training teachers to "play seriously" testing a Game Design activity for assessment during a teacher training course -- Bilingualism and second language learning -- Bilingualism and second language learning with the use of social robots a scoping review -- Reading Profile in Deaf Adults -- Advances in Technology Enhanced Learning and teaching -- Comparison of traditional and virtual reality learning in children with ADHD -- Exploratory study of the effect of digital storytelling using Tangible User Interfaces on acquired knowledge about a story in a group of primary school children -- Virtual reality and learning in children with SEN -- Game-Based Assessment: between goals and psychometric rigor.
    Contained By: Springer Nature eBook
    Subject: Educational psychology - Congresses. -
    Online resource: https://doi.org/10.1007/978-3-031-81706-9
    ISBN: 9783031817069
Location:  Year:  Volume Number: 
Items
  • 1 records • Pages 1 •
  • 1 records • Pages 1 •
Multimedia
Reviews
Export
pickup library
 
 
Change password
Login