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Understanding the digital world = mo...
~
Fettke, Peter.
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Understanding the digital world = modeling with HERAKLIT /
Record Type:
Electronic resources : Monograph/item
Title/Author:
Understanding the digital world/ by Peter Fettke, Wolfgang Reisig.
Reminder of title:
modeling with HERAKLIT /
Author:
Fettke, Peter.
other author:
Reisig, Wolfgang.
Published:
Cham :Springer Nature Switzerland : : 2024.,
Description:
xv, 186 p. :ill., digital ;24 cm.
[NT 15003449]:
Preface -- Part I - The architecture pillar -- Part II - The dynamics pillar -- Part III - The statics pillar -- Part IV - Consolidating the three pillars: Heraklit modules.
Contained By:
Springer Nature eBook
Subject:
Computer simulation. -
Online resource:
https://doi.org/10.1007/978-3-031-61898-7
ISBN:
9783031618987
Understanding the digital world = modeling with HERAKLIT /
Fettke, Peter.
Understanding the digital world
modeling with HERAKLIT /[electronic resource] :by Peter Fettke, Wolfgang Reisig. - Cham :Springer Nature Switzerland :2024. - xv, 186 p. :ill., digital ;24 cm.
Preface -- Part I - The architecture pillar -- Part II - The dynamics pillar -- Part III - The statics pillar -- Part IV - Consolidating the three pillars: Heraklit modules.
This book fills a serious gap by providing a conceptual framework for understanding the digital world. This world contains large, heterogeneous systems that have to manage dynamic behavior as well as static items and data. Obviously, new, digital methods are needed to deal with the challenges of the digital world. This book introduces such a method with Heraklit, an intuitively simple, albeit powerful framework for modeling, communicating, and analyzing computer-integrated systems. It integrates proven methods for composing modules, describing behavior with local cause and effect, and digitally representing real- and imagined-world items, resulting in a comprehensive, expressive, concerted, technically simple, digital modeling method. This book is structured according to three Heraklit pillars, starting in Part I with the central Heraklit concept of modules, in particular their composition and refinement. Part II covers the second pillar of Heraklit, dynamics, focusing on modules that describe aspects of behavior. Part III focuses on static aspects. In particular, real- and imagined-world items and their symbolic representation are carefully distinguished and related. Together, these three pillars are consolidated in Part IV, integrating all concepts into a powerful formal framework. The book concludes in Part V with a more comprehensive case study of a typical retail business, recommendations on how to start modeling with Heraklit, and useful graphical conventions for the graphical representation of Heraklit models. Heraklit covers the range from the first informal structuring ideas for a computer-integrated system, through the specification of (business) processes, the contributions of people, organizations, and mechanical devices, up to the construction of software. The book is therefore written for students in areas related to system modeling, system design, and system engineering, as well as for professionals in these fields.
ISBN: 9783031618987
Standard No.: 10.1007/978-3-031-61898-7doiSubjects--Topical Terms:
525602
Computer simulation.
LC Class. No.: QA76.9.C65
Dewey Class. No.: 003.3
Understanding the digital world = modeling with HERAKLIT /
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This book fills a serious gap by providing a conceptual framework for understanding the digital world. This world contains large, heterogeneous systems that have to manage dynamic behavior as well as static items and data. Obviously, new, digital methods are needed to deal with the challenges of the digital world. This book introduces such a method with Heraklit, an intuitively simple, albeit powerful framework for modeling, communicating, and analyzing computer-integrated systems. It integrates proven methods for composing modules, describing behavior with local cause and effect, and digitally representing real- and imagined-world items, resulting in a comprehensive, expressive, concerted, technically simple, digital modeling method. This book is structured according to three Heraklit pillars, starting in Part I with the central Heraklit concept of modules, in particular their composition and refinement. Part II covers the second pillar of Heraklit, dynamics, focusing on modules that describe aspects of behavior. Part III focuses on static aspects. In particular, real- and imagined-world items and their symbolic representation are carefully distinguished and related. Together, these three pillars are consolidated in Part IV, integrating all concepts into a powerful formal framework. The book concludes in Part V with a more comprehensive case study of a typical retail business, recommendations on how to start modeling with Heraklit, and useful graphical conventions for the graphical representation of Heraklit models. Heraklit covers the range from the first informal structuring ideas for a computer-integrated system, through the specification of (business) processes, the contributions of people, organizations, and mechanical devices, up to the construction of software. The book is therefore written for students in areas related to system modeling, system design, and system engineering, as well as for professionals in these fields.
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W9498720
電子資源
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EB QA76.9.C65
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