Linked to FindBook      Google Book      Amazon      博客來     
  • Mastering ARKit = Apple's augmented reality app development platform /
  • Record Type: Electronic resources : Monograph/item
    Title/Author: Mastering ARKit/ by Jayven Nhan.
    Reminder of title: Apple's augmented reality app development platform /
    Author: Nhan, Jayven.
    Published: Berkeley, CA :Apress : : 2024.,
    Description: xx, 342 p. :ill., digital ;24 cm.
    [NT 15003449]: Chapter 1: Why Augmented Reality -- Chapter 2: ARKit - Under the Hood -- Chapter 3: Designing and Prototyping an Augmented Reality Experience -- Chapter 4: Building Your First ARKit App with SceneKit -- Chapter 5: Understanding and Implementing 3D Objects -- Chapter 6: Detecting Horizontal Planes and Adding 3D Objects with Raycast in SceneKit -- Chapter 7: Understanding Physics by Launching a Rocket Ship -- Chapter 8: Light Estimation and Environment Texturing -- Chapter 9: 2D Image Recognition and Filter Modification -- Chapter 10: Saving and Restoring World-mapping Data to Create a Persistence AR Experience -- Chapter 11: Creating Immersive Audio Experiences -- Chapter 12: Working with SpriteKit and ARKit -- Chapter 13: Advancing App with Real-Time Image Analysis, Machine Learning, and Vision -- Chapter 14: Crafting Your Digital Universe with 3D Assets -- Chapter 15: Building Shared Experiences with Multipeer Connectivity -- Chapter 16: Face Tracking -- Chapter 17: Simultaneously Integrate Face Tracking and World Tracking -- Chapter 18: Body Motion Capture -- Chapter 19: People Occlusion -- Chapter 20: Working with SwiftUI and ARKit -- Chapter 21: Record Augmented Reality Experiences with ReplayKit.
    Contained By: Springer Nature eBook
    Subject: Augmented reality. -
    Online resource: https://doi.org/10.1007/979-8-8688-0847-0
    ISBN: 9798868808470
Location:  Year:  Volume Number: 
Items
  • 1 records • Pages 1 •
  • 1 records • Pages 1 •
Multimedia
Reviews
Export
pickup library
 
 
Change password
Login