Technology enhanced learning for inc...
European Conference on Technology Enhanced Learning (2024 :)

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  • Technology enhanced learning for inclusive and equitable quality education = 19th European Conference on Technology Enhanced Learning, EC-TEL 2024, Krems, Austria, September 16-20, 2024 : proceedings.. Part II /
  • 紀錄類型: 書目-電子資源 : Monograph/item
    正題名/作者: Technology enhanced learning for inclusive and equitable quality education/ edited by Rafael Ferreira Mello ... [et al.].
    其他題名: 19th European Conference on Technology Enhanced Learning, EC-TEL 2024, Krems, Austria, September 16-20, 2024 : proceedings.
    其他題名: EC-TEL 2024
    其他作者: Ferreira Mello, Rafael.
    團體作者: European Conference on Technology Enhanced Learning
    出版者: Cham :Springer Nature Switzerland : : 2024.,
    面頁冊數: xxvi, 276 p. :ill. (chiefly color), digital ;24 cm.
    內容註: Exploring Children's Interaction with AR to Enhance Spatial Skills: Case Study on Geometry Learning. -- Mapping Employable Skills in Higher Education Curriculum Using LLMs. -- Exploring collaboration readiness with multimodal learning analytics: The value of generative preparation activities. -- Singular Action, Complex Cognition: An Intelligent Tutoring System in Riichi Mahjong. -- Leveraging Intelligent Tutoring Systems to Enhance Project-Based Learning in Workforce Training at Community Colleges. -- Learning Analytics-Supported Learning Design for a Dutch Distance Learning University. -- Evaluation of an LLM-powered student agent for teacher training. -- Achieving tailored feedback by means of a teacher dashboard? Insights into teachers' feedback practices. -- Learning Analytics Beyond Traditional Classrooms: Addressing the Tensions of Cognitive and Meta-Cognitive Goals in Exercise Sessions. -- An experimental study into the effects of an advisory dashboard on students' online and offline learning. -- BloomLLM: Large Language Models Based Question Generation Combining Supervised Fine-tuning and Bloom's Taxonomy. -- Seeing the Forest from the Trees: Unveiling the Landscape of Generative AI for Education through Six Evaluation Dimensions. -- Design Framework for Multimodal Learning Analytics Leveraging Human Observations. -- Integrating generative artificial intelligence tools to develop digital competences in secondary schools. -- Tracking students' progress in educational escape rooms through a sequence analysis inspired dashboard. -- Design and orchestration in the age of GenAI: an activity theory perspective. -- Beyond Search Engines: Can Large Language Models Improve Curriculum Development. -- Comparison of Large Language Models for Generating Contextually Relevant Questions. -- Conceptual Design of Multimodal Learning Analytics for Spoken Language Acquisition. -- Investigating teachers' perceptions and needs in whole-school level technology integration. -- Enhancing Student Motivation through LLM-Powered Learning Environments: A Comparative Study. -- Multimodal Sensing of Goals and Activities During Interactions With a Co-created Robot. -- Making Diagnostic Decisions Count: Design and Development of a Virtual Patient Environment for Fostering Medical Education. -- Design and Development of an AI-Enhanced Collaborative Chat Platform for Medical Education. -- The Impact of Robotic Programming Environments on Computational Thinking with an Effect on Word Reading Fluency and Decoding. -- Are you up for DigiTech? The role of internal and external drivers in the adoption of digital technology in education. -- Recommending Is Reflecting: A Surprising Benefit of Social Recommender Systems for Teachers. -- Rhetor: Providing LLM-based Feedback for Students' Argumentative Essays. -- FLeD Learning Design Tool: Scaffolding Flexible Scenarios Through the Use of Flipped Learning Patterns. -- Supporting Learning Engagement and Teacher Awareness in Video-Based Learning through the Evoli Video-Annotation Tool. -- A Code Analysis Tool to Help Students in the Age of Generative AI. -- REOJocs: A Card Game about Teacher Community and Open Educational Resources Platforms. -- Evaluating a Teaching Analytics Dashboard in Adult Education: Lessons Learned. -- Play My Math: First development cycle of an EdTech tool supporting the teaching and learning of fractions through music in algebraic notation. -- WebWriter: Authoring & Remixing Explorables. -- A Speech-based Dialogue System for Training Oral Examinations. -- Scalable Mentoring Support with a Large Language Model Chatbot. -- GoaLearn App: A Goal-Setting and Monitoring Application to Support Students' Self-Regulated Learning.
    Contained By: Springer Nature eBook
    標題: Educational technology - Congresses. -
    電子資源: https://doi.org/10.1007/978-3-031-72312-4
    ISBN: 9783031723124
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