Language:
English
繁體中文
Help
回圖書館首頁
手機版館藏查詢
Login
Back
Switch To:
Labeled
|
MARC Mode
|
ISBD
Linked to FindBook
Google Book
Amazon
博客來
Crossroads in Digital Gaming : = Metaplay, Communication, Interaction.
Record Type:
Electronic resources : Monograph/item
Title/Author:
Crossroads in Digital Gaming :/
Reminder of title:
Metaplay, Communication, Interaction.
Author:
Kempton, Allen Spencer.
Description:
1 online resource (225 pages)
Notes:
Source: Dissertations Abstracts International, Volume: 85-01, Section: A.
Contained By:
Dissertations Abstracts International85-01A.
Subject:
Communication. -
Online resource:
http://pqdd.sinica.edu.tw/twdaoapp/servlet/advanced?query=30244232click for full text (PQDT)
ISBN:
9798379769956
Crossroads in Digital Gaming : = Metaplay, Communication, Interaction.
Kempton, Allen Spencer.
Crossroads in Digital Gaming :
Metaplay, Communication, Interaction. - 1 online resource (225 pages)
Source: Dissertations Abstracts International, Volume: 85-01, Section: A.
Thesis (Ph.D.)--University of Toronto (Canada), 2023.
Includes bibliographical references
This dissertation conducts a qualitative study in a region in Canada, anonymized as "the District", which sits outside of a major city, focusing on adult players of the main series of Pokemon games. The District encompasses different geographic areas, characterized by suburban growth in a rural context with limited urban areas, with a significant industrial sector that comes with a working class demographic. By interviewing players who began playing Pokemon at different points in time, ranging from the first generation of players in 1998 to those who played their first Pokemon games in the mid-to-late 2000s, the dissertation captures a snapshot of changing play practices that came alongside the deployment of high-speed and more accessible Internet in the mid 2000s. Since the debut of Pokemon in North America in 1998, Pokemon play is now significantly more complex owing to an intricate network of gaming practices and communication, contextualized by play practice developments over time, changes in hardware, and information communication technology (ICT) infrastructure in local communities. This dissertation argues the best means of engaging digital play today is the framework of metaplay, derived from Bateson's theories of meta-action and meta-communication (1956), supported by the components of metagame (Donaldson, 2016), paratexts, and gaming capital (Consalvo, 2007). Through this framework, the study reveals inequities in Pokemon play in the District, demonstrating the impact of infrastructure and perceptions of play for adult players in regions like the District, while also demonstrating a desire for local play cultures and how ICTs impact the complicated relationship local players have with global play cultures and practices.
Electronic reproduction.
Ann Arbor, Mich. :
ProQuest,
2023
Mode of access: World Wide Web
ISBN: 9798379769956Subjects--Topical Terms:
524709
Communication.
Subjects--Index Terms:
Gaming capitalIndex Terms--Genre/Form:
542853
Electronic books.
Crossroads in Digital Gaming : = Metaplay, Communication, Interaction.
LDR
:03104nmm a2200397K 4500
001
2361024
005
20231024102910.5
006
m o d
007
cr mn ---uuuuu
008
241011s2023 xx obm 000 0 eng d
020
$a
9798379769956
035
$a
(MiAaPQ)AAI30244232
035
$a
AAI30244232
040
$a
MiAaPQ
$b
eng
$c
MiAaPQ
$d
NTU
100
1
$a
Kempton, Allen Spencer.
$3
3701673
245
1 0
$a
Crossroads in Digital Gaming :
$b
Metaplay, Communication, Interaction.
264
0
$c
2023
300
$a
1 online resource (225 pages)
336
$a
text
$b
txt
$2
rdacontent
337
$a
computer
$b
c
$2
rdamedia
338
$a
online resource
$b
cr
$2
rdacarrier
500
$a
Source: Dissertations Abstracts International, Volume: 85-01, Section: A.
500
$a
Advisor: Grimes, Sara.
502
$a
Thesis (Ph.D.)--University of Toronto (Canada), 2023.
504
$a
Includes bibliographical references
520
$a
This dissertation conducts a qualitative study in a region in Canada, anonymized as "the District", which sits outside of a major city, focusing on adult players of the main series of Pokemon games. The District encompasses different geographic areas, characterized by suburban growth in a rural context with limited urban areas, with a significant industrial sector that comes with a working class demographic. By interviewing players who began playing Pokemon at different points in time, ranging from the first generation of players in 1998 to those who played their first Pokemon games in the mid-to-late 2000s, the dissertation captures a snapshot of changing play practices that came alongside the deployment of high-speed and more accessible Internet in the mid 2000s. Since the debut of Pokemon in North America in 1998, Pokemon play is now significantly more complex owing to an intricate network of gaming practices and communication, contextualized by play practice developments over time, changes in hardware, and information communication technology (ICT) infrastructure in local communities. This dissertation argues the best means of engaging digital play today is the framework of metaplay, derived from Bateson's theories of meta-action and meta-communication (1956), supported by the components of metagame (Donaldson, 2016), paratexts, and gaming capital (Consalvo, 2007). Through this framework, the study reveals inequities in Pokemon play in the District, demonstrating the impact of infrastructure and perceptions of play for adult players in regions like the District, while also demonstrating a desire for local play cultures and how ICTs impact the complicated relationship local players have with global play cultures and practices.
533
$a
Electronic reproduction.
$b
Ann Arbor, Mich. :
$c
ProQuest,
$d
2023
538
$a
Mode of access: World Wide Web
650
4
$a
Communication.
$3
524709
650
4
$a
Sociology.
$3
516174
650
4
$a
Canadian studies.
$3
2122858
653
$a
Gaming capital
653
$a
Metagame
653
$a
Metaplay
653
$a
Paratexts
653
$a
Pokemon games
655
7
$a
Electronic books.
$2
lcsh
$3
542853
690
$a
0459
690
$a
0626
690
$a
0385
710
2
$a
ProQuest Information and Learning Co.
$3
783688
710
2
$a
University of Toronto (Canada).
$b
Information Studies.
$3
2104896
773
0
$t
Dissertations Abstracts International
$g
85-01A.
856
4 0
$u
http://pqdd.sinica.edu.tw/twdaoapp/servlet/advanced?query=30244232
$z
click for full text (PQDT)
based on 0 review(s)
Location:
ALL
電子資源
Year:
Volume Number:
Items
1 records • Pages 1 •
1
Inventory Number
Location Name
Item Class
Material type
Call number
Usage Class
Loan Status
No. of reservations
Opac note
Attachments
W9483380
電子資源
11.線上閱覽_V
電子書
EB
一般使用(Normal)
On shelf
0
1 records • Pages 1 •
1
Multimedia
Reviews
Add a review
and share your thoughts with other readers
Export
pickup library
Processing
...
Change password
Login