Language:
English
繁體中文
Help
回圖書館首頁
手機版館藏查詢
Login
Back
Switch To:
Labeled
|
MARC Mode
|
ISBD
Linked to FindBook
Google Book
Amazon
博客來
Relational Experience Design for Immersive Narratives.
Record Type:
Electronic resources : Monograph/item
Title/Author:
Relational Experience Design for Immersive Narratives./
Author:
Chen, Mengyu.
Description:
1 online resource (297 pages)
Notes:
Source: Dissertations Abstracts International, Volume: 84-11, Section: B.
Contained By:
Dissertations Abstracts International84-11B.
Subject:
Computer science. -
Online resource:
http://pqdd.sinica.edu.tw/twdaoapp/servlet/advanced?query=30246002click for full text (PQDT)
ISBN:
9798379498061
Relational Experience Design for Immersive Narratives.
Chen, Mengyu.
Relational Experience Design for Immersive Narratives.
- 1 online resource (297 pages)
Source: Dissertations Abstracts International, Volume: 84-11, Section: B.
Thesis (Ph.D.)--University of California, Santa Barbara, 2023.
Includes bibliographical references
Immersive technologies are widely used in interactive media art and storytelling today. A high-quality virtual environment and avatar can provide the audience with a strong sense of presence and ownership of the virtual body, evoking empathetic outcomes from the experience. However, the majority of immersive art we encounter today shows a strong favoring of visual and auditory sensation over interactions. They provide the audience with a limited number of ways to participate in an immersive narrative, leaving them a sense of being an "outsider" that breaks the connection between the audience's virtual avatar and the virtual environment. Starting with Nicolas Bourriaud's relational aesthetics for art creation and taking human relations and their social context as the main conceptual and practical point of departure for experience design, I develop artistic and technical strategies for creating immersive experiences that place the audience at the center to let them activate the narrative content and cultural meanings. My approach is to provide the user novel ways to relate themselves to what they see on a screen, and to allow for direct participation and engagement. Through an increased level of interactivity, co-presence and plausibility in immersive environments, my work aims to help the audience develop new relationships with other people, with virtual entities, and with AI agents. The hybrid systems introduced in this thesis describe novel ways of creating relational experiences by techniques learned from different domains such as soft robotics, quantum computing and social science. I also demonstrate authoring interface design that can be more widely adopted by the creative community to overcome the challenges often faced in immersive and interactive narrative compositions.
Electronic reproduction.
Ann Arbor, Mich. :
ProQuest,
2023
Mode of access: World Wide Web
ISBN: 9798379498061Subjects--Topical Terms:
523869
Computer science.
Subjects--Index Terms:
Augmented realityIndex Terms--Genre/Form:
542853
Electronic books.
Relational Experience Design for Immersive Narratives.
LDR
:03227nmm a2200409K 4500
001
2358373
005
20230731112633.5
006
m o d
007
cr mn ---uuuuu
008
241011s2023 xx obm 000 0 eng d
020
$a
9798379498061
035
$a
(MiAaPQ)AAI30246002
035
$a
AAI30246002
040
$a
MiAaPQ
$b
eng
$c
MiAaPQ
$d
NTU
100
1
$a
Chen, Mengyu.
$3
3694579
245
1 0
$a
Relational Experience Design for Immersive Narratives.
264
0
$c
2023
300
$a
1 online resource (297 pages)
336
$a
text
$b
txt
$2
rdacontent
337
$a
computer
$b
c
$2
rdamedia
338
$a
online resource
$b
cr
$2
rdacarrier
500
$a
Source: Dissertations Abstracts International, Volume: 84-11, Section: B.
500
$a
Advisor: Sra, Misha; Peljhan, Marko.
502
$a
Thesis (Ph.D.)--University of California, Santa Barbara, 2023.
504
$a
Includes bibliographical references
520
$a
Immersive technologies are widely used in interactive media art and storytelling today. A high-quality virtual environment and avatar can provide the audience with a strong sense of presence and ownership of the virtual body, evoking empathetic outcomes from the experience. However, the majority of immersive art we encounter today shows a strong favoring of visual and auditory sensation over interactions. They provide the audience with a limited number of ways to participate in an immersive narrative, leaving them a sense of being an "outsider" that breaks the connection between the audience's virtual avatar and the virtual environment. Starting with Nicolas Bourriaud's relational aesthetics for art creation and taking human relations and their social context as the main conceptual and practical point of departure for experience design, I develop artistic and technical strategies for creating immersive experiences that place the audience at the center to let them activate the narrative content and cultural meanings. My approach is to provide the user novel ways to relate themselves to what they see on a screen, and to allow for direct participation and engagement. Through an increased level of interactivity, co-presence and plausibility in immersive environments, my work aims to help the audience develop new relationships with other people, with virtual entities, and with AI agents. The hybrid systems introduced in this thesis describe novel ways of creating relational experiences by techniques learned from different domains such as soft robotics, quantum computing and social science. I also demonstrate authoring interface design that can be more widely adopted by the creative community to overcome the challenges often faced in immersive and interactive narrative compositions.
533
$a
Electronic reproduction.
$b
Ann Arbor, Mich. :
$c
ProQuest,
$d
2023
538
$a
Mode of access: World Wide Web
650
4
$a
Computer science.
$3
523869
650
4
$a
Aesthetics.
$3
523036
650
4
$a
Fine arts.
$3
2122690
653
$a
Augmented reality
653
$a
Creativity
653
$a
Human computer interaction
653
$a
Storytelling
653
$a
User experience design
653
$a
Virtual reality
655
7
$a
Electronic books.
$2
lcsh
$3
542853
690
$a
0984
690
$a
0650
690
$a
0357
710
2
$a
ProQuest Information and Learning Co.
$3
783688
710
2
$a
University of California, Santa Barbara.
$b
Media Arts and Technology.
$3
1677560
773
0
$t
Dissertations Abstracts International
$g
84-11B.
856
4 0
$u
http://pqdd.sinica.edu.tw/twdaoapp/servlet/advanced?query=30246002
$z
click for full text (PQDT)
based on 0 review(s)
Location:
ALL
電子資源
Year:
Volume Number:
Items
1 records • Pages 1 •
1
Inventory Number
Location Name
Item Class
Material type
Call number
Usage Class
Loan Status
No. of reservations
Opac note
Attachments
W9480729
電子資源
11.線上閱覽_V
電子書
EB
一般使用(Normal)
On shelf
0
1 records • Pages 1 •
1
Multimedia
Reviews
Add a review
and share your thoughts with other readers
Export
pickup library
Processing
...
Change password
Login