Language:
English
繁體中文
Help
回圖書館首頁
手機版館藏查詢
Login
Back
Switch To:
Labeled
|
MARC Mode
|
ISBD
Linked to FindBook
Google Book
Amazon
博客來
Formative Game-Based Activity Development for Online Workplace Learning : = Perceptions of Instructional Designers.
Record Type:
Electronic resources : Monograph/item
Title/Author:
Formative Game-Based Activity Development for Online Workplace Learning :/
Reminder of title:
Perceptions of Instructional Designers.
Author:
Varrichio, Jennifer M.
Description:
1 online resource (193 pages)
Notes:
Source: Dissertations Abstracts International, Volume: 83-08, Section: A.
Contained By:
Dissertations Abstracts International83-08A.
Subject:
Instructional design. -
Online resource:
http://pqdd.sinica.edu.tw/twdaoapp/servlet/advanced?query=28963956click for full text (PQDT)
ISBN:
9798780611899
Formative Game-Based Activity Development for Online Workplace Learning : = Perceptions of Instructional Designers.
Varrichio, Jennifer M.
Formative Game-Based Activity Development for Online Workplace Learning :
Perceptions of Instructional Designers. - 1 online resource (193 pages)
Source: Dissertations Abstracts International, Volume: 83-08, Section: A.
Thesis (D.Ed.)--Capella University, 2022.
Includes bibliographical references
The purpose of this study was to gather expert instructional designers' descriptions of their decision-making processes and procedures while designing and developing formative game-based activities for online courses in workplace environments. The question addressed by the study is "How do instructional designers describe their decision-making approaches while developing formative game-based activities for online courses in workplace learning and development?" Researchers have found that strategically placed formative assessment activities in gamified online learning can lead to improved learning outcomes. However, little is known about how instructional designers make decisions while designing and developing formative game-based activities for online courses in workplace environments. There are neither standardized procedures nor established best practices to guide instructional designers when developing formative game-based activities. This study was used to further explore the decision-making processes for optimal and effective design to implement formative game-based activities in online learning. A basic qualitative approach was used for this study. There were 15 expert-level instructional designers from seven different countries who participated in the study. The findings of the study were organized according to three interview question categories. The analysis of participant responses demonstrated thematic areas of focus within each of the three categories. These findings provided insight into the decision-making practices of expert-level instructional designers during formative game-based activity design and development.
Electronic reproduction.
Ann Arbor, Mich. :
ProQuest,
2023
Mode of access: World Wide Web
ISBN: 9798780611899Subjects--Topical Terms:
3172279
Instructional design.
Subjects--Index Terms:
Formative game-based activity developmentIndex Terms--Genre/Form:
542853
Electronic books.
Formative Game-Based Activity Development for Online Workplace Learning : = Perceptions of Instructional Designers.
LDR
:03036nmm a2200373K 4500
001
2355593
005
20230523083056.5
006
m o d
007
cr mn ---uuuuu
008
241011s2022 xx obm 000 0 eng d
020
$a
9798780611899
035
$a
(MiAaPQ)AAI28963956
035
$a
AAI28963956
040
$a
MiAaPQ
$b
eng
$c
MiAaPQ
$d
NTU
100
1
$a
Varrichio, Jennifer M.
$3
3696021
245
1 0
$a
Formative Game-Based Activity Development for Online Workplace Learning :
$b
Perceptions of Instructional Designers.
264
0
$c
2022
300
$a
1 online resource (193 pages)
336
$a
text
$b
txt
$2
rdacontent
337
$a
computer
$b
c
$2
rdamedia
338
$a
online resource
$b
cr
$2
rdacarrier
500
$a
Source: Dissertations Abstracts International, Volume: 83-08, Section: A.
500
$a
Advisor: Lane, Carla.
502
$a
Thesis (D.Ed.)--Capella University, 2022.
504
$a
Includes bibliographical references
520
$a
The purpose of this study was to gather expert instructional designers' descriptions of their decision-making processes and procedures while designing and developing formative game-based activities for online courses in workplace environments. The question addressed by the study is "How do instructional designers describe their decision-making approaches while developing formative game-based activities for online courses in workplace learning and development?" Researchers have found that strategically placed formative assessment activities in gamified online learning can lead to improved learning outcomes. However, little is known about how instructional designers make decisions while designing and developing formative game-based activities for online courses in workplace environments. There are neither standardized procedures nor established best practices to guide instructional designers when developing formative game-based activities. This study was used to further explore the decision-making processes for optimal and effective design to implement formative game-based activities in online learning. A basic qualitative approach was used for this study. There were 15 expert-level instructional designers from seven different countries who participated in the study. The findings of the study were organized according to three interview question categories. The analysis of participant responses demonstrated thematic areas of focus within each of the three categories. These findings provided insight into the decision-making practices of expert-level instructional designers during formative game-based activity design and development.
533
$a
Electronic reproduction.
$b
Ann Arbor, Mich. :
$c
ProQuest,
$d
2023
538
$a
Mode of access: World Wide Web
650
4
$a
Instructional design.
$3
3172279
650
4
$a
Industrial arts education.
$3
3173045
650
4
$a
Educational technology.
$3
517670
653
$a
Formative game-based activity development
653
$a
Online workplace learning
653
$a
Instructional designers
655
7
$a
Electronic books.
$2
lcsh
$3
542853
690
$a
0447
690
$a
0521
690
$a
0710
710
2
$a
ProQuest Information and Learning Co.
$3
783688
710
2
$a
Capella University.
$b
School of Public Service and Education.
$3
3555886
773
0
$t
Dissertations Abstracts International
$g
83-08A.
856
4 0
$u
http://pqdd.sinica.edu.tw/twdaoapp/servlet/advanced?query=28963956
$z
click for full text (PQDT)
based on 0 review(s)
Location:
ALL
電子資源
Year:
Volume Number:
Items
1 records • Pages 1 •
1
Inventory Number
Location Name
Item Class
Material type
Call number
Usage Class
Loan Status
No. of reservations
Opac note
Attachments
W9477949
電子資源
11.線上閱覽_V
電子書
EB
一般使用(Normal)
On shelf
0
1 records • Pages 1 •
1
Multimedia
Reviews
Add a review
and share your thoughts with other readers
Export
pickup library
Processing
...
Change password
Login