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The Impact of Virtual Reality and 36...
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Baumgartner, Emily E.
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The Impact of Virtual Reality and 360-Degree Video on Spatial Reasoning Skills in Elementary Students.
紀錄類型:
書目-電子資源 : Monograph/item
正題名/作者:
The Impact of Virtual Reality and 360-Degree Video on Spatial Reasoning Skills in Elementary Students./
作者:
Baumgartner, Emily E.
出版者:
Ann Arbor : ProQuest Dissertations & Theses, : 2020,
面頁冊數:
181 p.
附註:
Source: Dissertations Abstracts International, Volume: 82-03, Section: A.
Contained By:
Dissertations Abstracts International82-03A.
標題:
Educational technology. -
電子資源:
https://pqdd.sinica.edu.tw/twdaoapp/servlet/advanced?query=28107796
ISBN:
9798662499836
The Impact of Virtual Reality and 360-Degree Video on Spatial Reasoning Skills in Elementary Students.
Baumgartner, Emily E.
The Impact of Virtual Reality and 360-Degree Video on Spatial Reasoning Skills in Elementary Students.
- Ann Arbor : ProQuest Dissertations & Theses, 2020 - 181 p.
Source: Dissertations Abstracts International, Volume: 82-03, Section: A.
Thesis (Ph.D.)--Kent State University, 2020.
This item must not be sold to any third party vendors.
The purpose of this study was to investigate how the consumption and production of virtual reality (VR) content impacts elementary student spatial reasoning skills. Third- and fourth-grade elementary students were given a four-week intervention in which they first consumed VR by engaging with existing applications for two weeks. During the third week, they created their own VR utilizing 360-degree video cameras. In the final week, the students were given the opportunity to watch their videos using VR headsets.Students were given a spatial reasoning pre-test and post-test to measure the change in spatial reasoning ability. The instrument utilized three subconstructs of spatial reasoning: mental rotation, spatial orientation, and spatial visualization. The pre-test scores for the subconstructs were utilized to create four spatial reasoning groups which categorize students. One student was chosen from each group, and their video and interview were analyzed.The results revealed that the consumption and production of VR led to an improvement in overall spatial reasoning ability. Additionally, spatial reasoning ability impacts how a student creates a 360-degree video. The final finding is that there is no evidence that spatial reasoning ability can impact how a student discusses creating a 360-degree video.This study contributes to the growing body of literature supporting the positive effects of the use of VR in the classroom and opens the door to further opportunities to analyze how the production of VR can lead to positive learning outcomes.
ISBN: 9798662499836Subjects--Topical Terms:
517670
Educational technology.
Subjects--Index Terms:
Virtual reality
The Impact of Virtual Reality and 360-Degree Video on Spatial Reasoning Skills in Elementary Students.
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