Language:
English
繁體中文
Help
回圖書館首頁
手機版館藏查詢
Login
Back
Switch To:
Labeled
|
MARC Mode
|
ISBD
Games and gaming in early modern dra...
~
Baird, Caroline.
Linked to FindBook
Google Book
Amazon
博客來
Games and gaming in early modern drama = stakes and hazards /
Record Type:
Electronic resources : Monograph/item
Title/Author:
Games and gaming in early modern drama/ by Caroline Baird.
Reminder of title:
stakes and hazards /
Author:
Baird, Caroline.
Published:
Cham :Springer International Publishing : : 2020.,
Description:
xii, 290 p. :ill., digital ;24 cm.
[NT 15003449]:
1. Chapter 1: Introduction -- 2. Chapter 2: Games in Early Modern Culture -- 3. Chapter 3: Dice: the roll/role of chance and luck -- 4. Chapter 4: Cards: face cards, rules, and secrecy -- 5. Chapter 5: Tables: Backgammon and race games between the sexes -- 6. Chapter 6: Chess: war, harmony, sex and politics -- 7. Chapter 7: Conclusion.
Contained By:
Springer Nature eBook
Subject:
English drama - History and criticism. - Early modern and Elizabethan, 1500-1600 -
Online resource:
https://doi.org/10.1007/978-3-030-50857-9
ISBN:
9783030508579
Games and gaming in early modern drama = stakes and hazards /
Baird, Caroline.
Games and gaming in early modern drama
stakes and hazards /[electronic resource] :by Caroline Baird. - Cham :Springer International Publishing :2020. - xii, 290 p. :ill., digital ;24 cm. - Early modern literature in history,2634-5919. - Early modern literature in history..
1. Chapter 1: Introduction -- 2. Chapter 2: Games in Early Modern Culture -- 3. Chapter 3: Dice: the roll/role of chance and luck -- 4. Chapter 4: Cards: face cards, rules, and secrecy -- 5. Chapter 5: Tables: Backgammon and race games between the sexes -- 6. Chapter 6: Chess: war, harmony, sex and politics -- 7. Chapter 7: Conclusion.
"Stakes and Hazards brilliantly uncovers the role of games and gaming in early modern drama. Examining the implications of dice, cards, tables, and chess, and adopting a taxonomic and contextualized approach, Baird identifies the significances of the gamester figure, wonderfully demonstrating how cultures of play illuminate the period's projections and perils." - -Professor Mark Thornton Burnett, Queen's University Belfast, UK. This book is a close taxonomic study of the pivotal role of games in early modern drama. The presence of the game motif has often been noticed, but this study, the most comprehensive of its kind, shows how games operate in more complex ways than simple metaphor and can be syntheses of emblem and dramatic device. Drawing on seventeenth-century treatises, including Francis Willughby's Book of Games, which only became available in print in 2003, and divided into chapters on Dice, Cards, Tables (Backgammon), and Chess, the book brings back into focus the symbolism and divinatory origins of games. The work of more than ten dramatists is analysed, from the Shakespeare and Middleton canon to rarer plays such as The Spanish Curate, The Two Angry Women of Abington and The Cittie Gallant. Games and theatre share common ground in terms of performance, deceit, plotting, risk and chance, and the early modern playhouse provided apt conditions for vicarious play. From the romantic chase to the financial gamble, and in legal contest and war, the twenty-first century is still engaging the game. With its extensive appendices, the book will appeal to readers interested in period games and those teaching or studying early modern drama, including theatre producers, and awareness of the vocabulary of period games will allow further references to be understood in non-dramatic texts.
ISBN: 9783030508579
Standard No.: 10.1007/978-3-030-50857-9doiSubjects--Topical Terms:
592974
English drama
--History and criticism.--Early modern and Elizabethan, 1500-1600
LC Class. No.: PR651 / .B357 2020
Dewey Class. No.: 822.3093579
Games and gaming in early modern drama = stakes and hazards /
LDR
:03217nmm a2200337 a 4500
001
2256582
003
DE-He213
005
20210203164817.0
006
m d
007
cr nn 008maaau
008
220420s2020 sz s 0 eng d
020
$a
9783030508579
$q
(electronic bk.)
020
$a
9783030508562
$q
(paper)
024
7
$a
10.1007/978-3-030-50857-9
$2
doi
035
$a
978-3-030-50857-9
040
$a
GP
$c
GP
041
0
$a
eng
050
4
$a
PR651
$b
.B357 2020
072
7
$a
DSB
$2
bicssc
072
7
$a
LIT024000
$2
bisacsh
072
7
$a
DSB
$2
thema
082
0 4
$a
822.3093579
$2
23
090
$a
PR651
$b
.B163 2020
100
1
$a
Baird, Caroline.
$3
3527014
245
1 0
$a
Games and gaming in early modern drama
$h
[electronic resource] :
$b
stakes and hazards /
$c
by Caroline Baird.
260
$a
Cham :
$b
Springer International Publishing :
$b
Imprint: Palgrave Macmillan,
$c
2020.
300
$a
xii, 290 p. :
$b
ill., digital ;
$c
24 cm.
490
1
$a
Early modern literature in history,
$x
2634-5919
505
0
$a
1. Chapter 1: Introduction -- 2. Chapter 2: Games in Early Modern Culture -- 3. Chapter 3: Dice: the roll/role of chance and luck -- 4. Chapter 4: Cards: face cards, rules, and secrecy -- 5. Chapter 5: Tables: Backgammon and race games between the sexes -- 6. Chapter 6: Chess: war, harmony, sex and politics -- 7. Chapter 7: Conclusion.
520
$a
"Stakes and Hazards brilliantly uncovers the role of games and gaming in early modern drama. Examining the implications of dice, cards, tables, and chess, and adopting a taxonomic and contextualized approach, Baird identifies the significances of the gamester figure, wonderfully demonstrating how cultures of play illuminate the period's projections and perils." - -Professor Mark Thornton Burnett, Queen's University Belfast, UK. This book is a close taxonomic study of the pivotal role of games in early modern drama. The presence of the game motif has often been noticed, but this study, the most comprehensive of its kind, shows how games operate in more complex ways than simple metaphor and can be syntheses of emblem and dramatic device. Drawing on seventeenth-century treatises, including Francis Willughby's Book of Games, which only became available in print in 2003, and divided into chapters on Dice, Cards, Tables (Backgammon), and Chess, the book brings back into focus the symbolism and divinatory origins of games. The work of more than ten dramatists is analysed, from the Shakespeare and Middleton canon to rarer plays such as The Spanish Curate, The Two Angry Women of Abington and The Cittie Gallant. Games and theatre share common ground in terms of performance, deceit, plotting, risk and chance, and the early modern playhouse provided apt conditions for vicarious play. From the romantic chase to the financial gamble, and in legal contest and war, the twenty-first century is still engaging the game. With its extensive appendices, the book will appeal to readers interested in period games and those teaching or studying early modern drama, including theatre producers, and awareness of the vocabulary of period games will allow further references to be understood in non-dramatic texts.
650
0
$a
English drama
$y
Early modern and Elizabethan, 1500-1600
$x
History and criticism.
$3
592974
650
0
$a
Games in literature.
$3
672367
650
1 4
$a
Early Modern/Renaissance Literature.
$3
2182039
650
2 4
$a
Drama.
$3
522981
650
2 4
$a
Literary Theory.
$3
2182071
650
2 4
$a
Literary History.
$3
2181925
650
2 4
$a
Popular Culture.
$3
3201027
650
2 4
$a
Media and Communication.
$3
2187136
710
2
$a
SpringerLink (Online service)
$3
836513
773
0
$t
Springer Nature eBook
830
0
$a
Early modern literature in history.
$3
1600470
856
4 0
$u
https://doi.org/10.1007/978-3-030-50857-9
950
$a
Literature, Cultural and Media Studies (SpringerNature-41173)
based on 0 review(s)
Location:
ALL
電子資源
Year:
Volume Number:
Items
1 records • Pages 1 •
1
Inventory Number
Location Name
Item Class
Material type
Call number
Usage Class
Loan Status
No. of reservations
Opac note
Attachments
W9412217
電子資源
11.線上閱覽_V
電子書
EB PR651 .B357 2020
一般使用(Normal)
On shelf
0
1 records • Pages 1 •
1
Multimedia
Reviews
Add a review
and share your thoughts with other readers
Export
pickup library
Processing
...
Change password
Login