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Rover: A Virtual Reality Puzzle Game...
~
Liu, Shengjie.
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Rover: A Virtual Reality Puzzle Game about Creating an Experience That Helps the Player Rediscover Something about Themselves, Like Dream and Family.
Record Type:
Electronic resources : Monograph/item
Title/Author:
Rover: A Virtual Reality Puzzle Game about Creating an Experience That Helps the Player Rediscover Something about Themselves, Like Dream and Family./
Author:
Liu, Shengjie.
Published:
Ann Arbor : ProQuest Dissertations & Theses, : 2018,
Description:
24 p.
Notes:
Source: Masters Abstracts International, Volume: 58-03.
Contained By:
Masters Abstracts International58-03(E).
Subject:
Design. -
Online resource:
http://pqdd.sinica.edu.tw/twdaoapp/servlet/advanced?query=13420222
ISBN:
9780438711976
Rover: A Virtual Reality Puzzle Game about Creating an Experience That Helps the Player Rediscover Something about Themselves, Like Dream and Family.
Liu, Shengjie.
Rover: A Virtual Reality Puzzle Game about Creating an Experience That Helps the Player Rediscover Something about Themselves, Like Dream and Family.
- Ann Arbor : ProQuest Dissertations & Theses, 2018 - 24 p.
Source: Masters Abstracts International, Volume: 58-03.
Thesis (M.F.A.)--Rochester Institute of Technology, 2018.
With the development of virtual reality technology, VR is currently replacing old systems and modifying practices and processes in many fields, such as automotive, healthcare, training and psychological therapies (Salanitri et al., 2018). Amongst these fields, the industry of games particularly enjoys an increasingly mature technique in virtual reality technology. It is in no small part because such technology provides an immersive experience during the games, and it in turn enhances players' comprehension upon the affections incurred in the games. Encountered with such an emerging visual carrier, many products and programs await creation. Throughout this project, motion patterns and visual presentations in the world of games are critically discussed, as well as the distinctive values that are communicated via a combination between virtual reality technology and the view of first person. To present this, players will be provided with inspirations to re-discover themselves from aspects or a dream or a memory.
ISBN: 9780438711976Subjects--Topical Terms:
518875
Design.
Rover: A Virtual Reality Puzzle Game about Creating an Experience That Helps the Player Rediscover Something about Themselves, Like Dream and Family.
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With the development of virtual reality technology, VR is currently replacing old systems and modifying practices and processes in many fields, such as automotive, healthcare, training and psychological therapies (Salanitri et al., 2018). Amongst these fields, the industry of games particularly enjoys an increasingly mature technique in virtual reality technology. It is in no small part because such technology provides an immersive experience during the games, and it in turn enhances players' comprehension upon the affections incurred in the games. Encountered with such an emerging visual carrier, many products and programs await creation. Throughout this project, motion patterns and visual presentations in the world of games are critically discussed, as well as the distinctive values that are communicated via a combination between virtual reality technology and the view of first person. To present this, players will be provided with inspirations to re-discover themselves from aspects or a dream or a memory.
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http://pqdd.sinica.edu.tw/twdaoapp/servlet/advanced?query=13420222
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