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Performance Comparison of GPU Accele...
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Rayment, Clayton.
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Performance Comparison of GPU Acceleration of MilkyWay Home N-body.
Record Type:
Electronic resources : Monograph/item
Title/Author:
Performance Comparison of GPU Acceleration of MilkyWay Home N-body./
Author:
Rayment, Clayton.
Published:
Ann Arbor : ProQuest Dissertations & Theses, : 2018,
Description:
49 p.
Notes:
Source: Masters Abstracts International, Volume: 58-01.
Contained By:
Masters Abstracts International58-01(E).
Subject:
Computer science. -
Online resource:
http://pqdd.sinica.edu.tw/twdaoapp/servlet/advanced?query=10786090
ISBN:
9780438206496
Performance Comparison of GPU Acceleration of MilkyWay Home N-body.
Rayment, Clayton.
Performance Comparison of GPU Acceleration of MilkyWay Home N-body.
- Ann Arbor : ProQuest Dissertations & Theses, 2018 - 49 p.
Source: Masters Abstracts International, Volume: 58-01.
Thesis (M.S.)--Rensselaer Polytechnic Institute, 2018.
Presentation of an efficient GPU based N-Body octree construction algorithm for use on the MilkyWay Home project based on parallel tree construction techniques outlined in Karras [2012]. Implementation of GPU based brute force and GPU based tree construction using space-filling curves is discussed. Performance analysis of CPU vs GPU brute force simulation, and CPU vs GPU tree construction. In-depth profiling analysis of GPU tree construction is performed, along with discussion on improvements to the algorithm to further increase performance.
ISBN: 9780438206496Subjects--Topical Terms:
523869
Computer science.
Performance Comparison of GPU Acceleration of MilkyWay Home N-body.
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Presentation of an efficient GPU based N-Body octree construction algorithm for use on the MilkyWay Home project based on parallel tree construction techniques outlined in Karras [2012]. Implementation of GPU based brute force and GPU based tree construction using space-filling curves is discussed. Performance analysis of CPU vs GPU brute force simulation, and CPU vs GPU tree construction. In-depth profiling analysis of GPU tree construction is performed, along with discussion on improvements to the algorithm to further increase performance.
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