The ecosystem of e-business: technol...
Workshop on E-Business (2018 :)

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  • The ecosystem of e-business: technologies, stakeholders, and connections = 17th Workshop on e-Business, WeB 2018, Santa Clara, CA, USA, December 12, 2018 : revised selected papers /
  • Record Type: Electronic resources : Monograph/item
    Title/Author: The ecosystem of e-business: technologies, stakeholders, and connections/ edited by Jennifer J. Xu ... [et al.].
    Reminder of title: 17th Workshop on e-Business, WeB 2018, Santa Clara, CA, USA, December 12, 2018 : revised selected papers /
    remainder title: WeB 2018
    other author: Xu, Jennifer J.
    corporate name: Workshop on E-Business
    Published: Cham :Springer International Publishing : : 2019.,
    Description: x, 199 p. :ill., digital ;24 cm.
    [NT 15003449]: Social, Policy, and Privacy Issues -- Impact of Social Media on Real Estate Sales -- An Ecological Business Model for Intelligent Operation and Maintenance of Urban Infrastructure -- Data-Driven Business Models and Professional Services Firms: A Strategic Framework and Transitionary Pathways -- Impacts of Information Provision and Visualization on Collaborative Decision Making -- Why Monetary Gift Giving? The Role of Immediacy and Social Interactivity -- Revealing the Black Box of Privacy Concern: Understanding How Self-disclosure Affects Privacy Concern in the Context of On-demand Services through Two Competing Models -- e-Market -- Competitive Analysis of "Buy Online and Pick Up in Store" Channel -- An Empirical Analysis of Brand Effects on Online Consumer Repurchase Behavior after Unsatisfied Experience -- How to Sell Your House for More -- How Do Novice Consumers Learn from Online Expert Reviews -- FinTech -- An Empirical Investigation of Equity-based crowdfunding Campaigns in the United States -- How Content Features of Charity Crowdfunding Projects Attract Potential Donors? Empirical Study of the Role of Project Images and Texts -- Do Achievement Goals and Work Nature Affect Contributor Performance in Gamified Crowdsourcing? An Exploratory Study in an Academic Setting -- Is a Blockchain-based Game a Game for Fun or a Tool for Speculation? An Empirical Analysis of Player Behavior in Crypokitties -- Artificial Intelligence -- You Are Not You When You Are Hungry: Machine Learning Investigation of Impact of Ratings on Ratee Decision Making -- Ensemble Classification Method for Imbalanced Data Using Deep Learning -- Color Trend Forecasting with Emojis -- Artificial Intelligence (AI) and Cognitive Apportionment for Service Flexibility -- How Long Will Your Videos Remain Popular? Empirical Study of the Impact of Video Features on YouTube Trending Using Deep Learning Methodologies.
    Contained By: Springer eBooks
    Subject: Electronic commerce - Congresses. -
    Online resource: https://doi.org/10.1007/978-3-030-22784-5
    ISBN: 9783030227845
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