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Applying User Experience (UX) Design...
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Al-Hajji, Zainab.
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Applying User Experience (UX) Design in Interior Space for Art, Science Museums, and Learning Environments.
Record Type:
Electronic resources : Monograph/item
Title/Author:
Applying User Experience (UX) Design in Interior Space for Art, Science Museums, and Learning Environments./
Author:
Al-Hajji, Zainab.
Published:
Ann Arbor : ProQuest Dissertations & Theses, : 2017,
Description:
77 p.
Notes:
Source: Masters Abstracts International, Volume: 57-01.
Contained By:
Masters Abstracts International57-01(E).
Subject:
Design. -
Online resource:
http://pqdd.sinica.edu.tw/twdaoapp/servlet/advanced?query=10621907
ISBN:
9780355478839
Applying User Experience (UX) Design in Interior Space for Art, Science Museums, and Learning Environments.
Al-Hajji, Zainab.
Applying User Experience (UX) Design in Interior Space for Art, Science Museums, and Learning Environments.
- Ann Arbor : ProQuest Dissertations & Theses, 2017 - 77 p.
Source: Masters Abstracts International, Volume: 57-01.
Thesis (M.S.)--Eastern Michigan University, 2017.
This research study explores the role of user experience (UX) and user interface (UI) in educational spaces: museums, science centers, galleries, libraries, and classrooms. This study examines the effects of enhancing displays in learning spaces and focuses on users' interactions and experiences. This project observes the effectiveness of learning modes and styles applied in different museums and focuses on the users' experiences in an educational environment, which was measured through student users' impressions, behaviors, and performance. It was hypothesized that students would retain more information through the experience. The concepts covered included using UX/UI on websites and small devices. Results for hands-on learning showed that users benefit from the use of experiential devices and objects and are more engaged than the users in an environment with classic repetitive on-wall display. This study developed strategies that could be applied to enhance learning experience in educational displays.
ISBN: 9780355478839Subjects--Topical Terms:
518875
Design.
Applying User Experience (UX) Design in Interior Space for Art, Science Museums, and Learning Environments.
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This research study explores the role of user experience (UX) and user interface (UI) in educational spaces: museums, science centers, galleries, libraries, and classrooms. This study examines the effects of enhancing displays in learning spaces and focuses on users' interactions and experiences. This project observes the effectiveness of learning modes and styles applied in different museums and focuses on the users' experiences in an educational environment, which was measured through student users' impressions, behaviors, and performance. It was hypothesized that students would retain more information through the experience. The concepts covered included using UX/UI on websites and small devices. Results for hands-on learning showed that users benefit from the use of experiential devices and objects and are more engaged than the users in an environment with classic repetitive on-wall display. This study developed strategies that could be applied to enhance learning experience in educational displays.
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http://pqdd.sinica.edu.tw/twdaoapp/servlet/advanced?query=10621907
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