Language:
English
繁體中文
Help
回圖書館首頁
手機版館藏查詢
Login
Back
Switch To:
Labeled
|
MARC Mode
|
ISBD
Ban Hammer: Rhetorics of community m...
~
Zimmerman, Joshua J.
Linked to FindBook
Google Book
Amazon
博客來
Ban Hammer: Rhetorics of community management in the computer game industry.
Record Type:
Electronic resources : Monograph/item
Title/Author:
Ban Hammer: Rhetorics of community management in the computer game industry./
Author:
Zimmerman, Joshua J.
Published:
Ann Arbor : ProQuest Dissertations & Theses, : 2016,
Description:
237 p.
Notes:
Source: Dissertation Abstracts International, Volume: 77-10(E), Section: A.
Contained By:
Dissertation Abstracts International77-10A(E).
Subject:
Rhetoric. -
Online resource:
http://pqdd.sinica.edu.tw/twdaoapp/servlet/advanced?query=10112085
ISBN:
9781339752587
Ban Hammer: Rhetorics of community management in the computer game industry.
Zimmerman, Joshua J.
Ban Hammer: Rhetorics of community management in the computer game industry.
- Ann Arbor : ProQuest Dissertations & Theses, 2016 - 237 p.
Source: Dissertation Abstracts International, Volume: 77-10(E), Section: A.
Thesis (Ph.D.)--The University of Arizona, 2016.
This dissertation, "Ban Hammer: Rhetorics of Community Management in the Computer Game Industry," argues that community management, as an emerging corporate discipline, manages community discourse to produce particular subject-consumer attitudes and behaviors. Employing a multi-perspectival, suspensionist methodology, this dissertation analyzes the discursive practices of community managers working in the computer game industry, along with the communities themselves, to discover how computer game communities and computer game development organizations employ a wide variety of rhetorical strategies as they attempt to exert power over one another. Drawing from a wide range of sources in the study of rhetoric, community management, fan studies, computer game development, psychoanalysis, new media studies, and professional communication, this project argues that community manager's inhabit a unique discursive space, one characterized by unresolved and unresolvable discursive tension, and that the work of community managers has an ever increasing importance to both the computer game development cycle and the production of fan communities.
ISBN: 9781339752587Subjects--Topical Terms:
516647
Rhetoric.
Ban Hammer: Rhetorics of community management in the computer game industry.
LDR
:02063nmm a2200289 4500
001
2118116
005
20170605151643.5
008
180830s2016 ||||||||||||||||| ||eng d
020
$a
9781339752587
035
$a
(MiAaPQ)AAI10112085
035
$a
AAI10112085
040
$a
MiAaPQ
$c
MiAaPQ
100
1
$a
Zimmerman, Joshua J.
$3
3279925
245
1 0
$a
Ban Hammer: Rhetorics of community management in the computer game industry.
260
1
$a
Ann Arbor :
$b
ProQuest Dissertations & Theses,
$c
2016
300
$a
237 p.
500
$a
Source: Dissertation Abstracts International, Volume: 77-10(E), Section: A.
500
$a
Adviser: Ken McAllister.
502
$a
Thesis (Ph.D.)--The University of Arizona, 2016.
520
$a
This dissertation, "Ban Hammer: Rhetorics of Community Management in the Computer Game Industry," argues that community management, as an emerging corporate discipline, manages community discourse to produce particular subject-consumer attitudes and behaviors. Employing a multi-perspectival, suspensionist methodology, this dissertation analyzes the discursive practices of community managers working in the computer game industry, along with the communities themselves, to discover how computer game communities and computer game development organizations employ a wide variety of rhetorical strategies as they attempt to exert power over one another. Drawing from a wide range of sources in the study of rhetoric, community management, fan studies, computer game development, psychoanalysis, new media studies, and professional communication, this project argues that community manager's inhabit a unique discursive space, one characterized by unresolved and unresolvable discursive tension, and that the work of community managers has an ever increasing importance to both the computer game development cycle and the production of fan communities.
590
$a
School code: 0009.
650
4
$a
Rhetoric.
$3
516647
650
4
$a
Multimedia communications.
$3
590562
690
$a
0681
690
$a
0558
710
2
$a
The University of Arizona.
$b
Rhetoric, Composition and the Teaching of English.
$3
2105285
773
0
$t
Dissertation Abstracts International
$g
77-10A(E).
790
$a
0009
791
$a
Ph.D.
792
$a
2016
793
$a
English
856
4 0
$u
http://pqdd.sinica.edu.tw/twdaoapp/servlet/advanced?query=10112085
based on 0 review(s)
Location:
ALL
電子資源
Year:
Volume Number:
Items
1 records • Pages 1 •
1
Inventory Number
Location Name
Item Class
Material type
Call number
Usage Class
Loan Status
No. of reservations
Opac note
Attachments
W9328734
電子資源
01.外借(書)_YB
電子書
EB
一般使用(Normal)
On shelf
0
1 records • Pages 1 •
1
Multimedia
Reviews
Add a review
and share your thoughts with other readers
Export
pickup library
Processing
...
Change password
Login