Collaboration technologies and socia...
CollabTech (Conference) (2017 :)

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  • Collaboration technologies and social computing = 9th International Conference, CollabTech 2017, Saskatoon, SK, Canada, August 8-10, 2017 : proceedings /
  • Record Type: Electronic resources : Monograph/item
    Title/Author: Collaboration technologies and social computing/ edited by Takashi Yoshino ... [et al.].
    Reminder of title: 9th International Conference, CollabTech 2017, Saskatoon, SK, Canada, August 8-10, 2017 : proceedings /
    remainder title: CollabTech 2017
    other author: Yoshino, Takashi.
    corporate name: CollabTech (Conference)
    Published: Cham :Springer International Publishing : : 2017.,
    Description: xii, 191 p. :ill., digital ;24 cm.
    [NT 15003449]: Anonymity-preserving Methods for Client-side Filtering in Position-based Collaboration Approaches -- What Do Remote Music Performances Lack -- A Method for Estimating Worker States Using a Combination of Ambient Sensors for Remote Collaboration -- Tag chat: A tag-based past topics recollection support system -- Availability of Disaster Preparedness Awareness Improvement for Supplying Knowledge using Microblog and Comic Expression -- Technological Feasibility of a Smartphone-based System to Integrate Volunteers into Professional Rescue Processes -- A Triage Training System Considering Cooperation and Proficiency of Multiple Trainees -- A Scratch-based Collaborative Learning System with a Shared Stage Screen -- AccelChalk: Detecting Writing Actions with Chalk Acceleration for Collaboration between Teachers and Students -- Tourist Information Extraction Method from Tweets without Tourist Spot Names for Tourist Information Visualization System -- Enhancing Participation Balance in Intercultural Collaboration -- Support of Foreign Tourists with Culturally Situated Associations -- Enhancing Learners' Cross-cultural Understanding in Language and Culture Class Using InCircle -- Children's Social Behavior Analysis System using BLE and Accelerometer -- Extension of Smartphone by Wearable Input/output Interface with Floor Projection -- Introducing Gamification to Cleaning and Housekeeping Work.
    Contained By: Springer eBooks
    Subject: Human-computer interaction - Congresses. -
    Online resource: http://dx.doi.org/10.1007/978-3-319-63088-5
    ISBN: 9783319630885
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