E-Learning, E-Education, and Online ...
International Conference on E-Learning, E-Education, and Online Training (2016 :)

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  • E-Learning, E-Education, and Online Training = third International Conference, eLEOT 2016, Dublin, Ireland, August 31 - September 2, 2016 : revised selected papers /
  • Record Type: Electronic resources : Monograph/item
    Title/Author: E-Learning, E-Education, and Online Training/ edited by Giovanni Vincenti ... [et al.].
    Reminder of title: third International Conference, eLEOT 2016, Dublin, Ireland, August 31 - September 2, 2016 : revised selected papers /
    remainder title: eLEOT 2016
    other author: Vincenti, Giovanni.
    corporate name: International Conference on E-Learning, E-Education, and Online Training
    Published: Cham :Springer International Publishing : : 2017.,
    Description: ix, 223 p. :ill., digital ;24 cm.
    [NT 15003449]: A Social Metric Approach to E-learning Evaluation in Education -- A Technique for Applying RLCP-Compatible Labs on Open edX Platform -- Active Learning and ICT in Upper Secondary School: A Possible Answer to Early School Leaving -- An Approach to Development of Practical Exercises of MOOCs based on Standard Design Forms and Technologies -- Creating Inspiring Learning Environments by means of Digital Technologies: A Case Study of the Effectiveness of WhatsApp in Music Education -- Digital Competence and Capability Frameworks in the Context of Learning, Self-Development and HE Pedagogy -- Holographic Signing Avatars for Deaf Education -- How to Apply Gamification Techniques to Design a Gaming Environment for Algebra concepts -- Intelligent Tutoring Systems -- Online Distance Education Materials and Accessibility: Case Study of University College of Estate Management -- Raising engagement and motivation through gamified e-portfolio in Kolej Profesional MARA (KPM), Malaysia: A Preliminary Survey -- Student Choice: Blends of Technology beyond the University to support social interaction and social participation in learning -- Teaching Syllogistics Using E-learning Tools -- The effective of learning by augmented reality on Android platform -- The Use of Physical Artefacts in Undergraduate Computer Science Teaching -- ThesesDB - Single-Source of Information and Workflow Support for Students' Work -- Validation of Course Ontology Elements for Automatic Question Generation Online Track -- CIR: Fostering collective creativity -- E-Learning Authoring Tool for Reusing Web Multimedia Resources -- Experience in a blended learning course - a case study -- Private cloud with e-Learning for Resources Sharing in University Environment -- Research and trends in the studies of Collective Intelligence from 2012 to 2015 -- Comparative Study of the Mobile Learning Architectures -- Social Microlearning Motivates Learners to Pursue Higher-Level Cognitive Objectives -- Strategy Simulation Games: The Student Perspective and an Investigation of Employability Competencies gained through the use of Strategy Simulations in Higher Education.
    Contained By: Springer eBooks
    Subject: Internet in education - Congresses. -
    Online resource: http://dx.doi.org/10.1007/978-3-319-49625-2
    ISBN: 9783319496252
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