Transnational contexts of developmen...
Lee, S. Austin.

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  • Transnational contexts of development history, sociality, and society of play = video games in East Asia /
  • Record Type: Electronic resources : Monograph/item
    Title/Author: Transnational contexts of development history, sociality, and society of play/ edited by S. Austin Lee, Alexis Pulos.
    Reminder of title: video games in East Asia /
    other author: Lee, S. Austin.
    Published: Cham :Springer International Publishing : : 2016.,
    Description: xv, 243 p. :ill., digital ;24 cm.
    [NT 15003449]: .Introduction -- Part I. History -- 1. Developing History of the Japanese Video Game Industry; Mariko Koizumi -- 2. It's Dangerous to Go Alone! Take this (New Technology): Nintendo's Impact on the Technological Landscape of the Video Gaming Industry; Arielle Goldberg -- Part II. Mobile Social Games -- 3. In-game Purchases and Event Features of Mobile Social Games in Japan; Akiko Shibuya -- 4. Bowling Online: Mobile Social Games for Korean Teen Girls; Hogeun Seo -- 5. Database Production: Planners and Players in a Japanese Mobile Game Studio; Bryan Hartzheim -- Part III. Social Impacts -- 6. Hong Kong Net-bar Youth Gaming: A Labeling Perspective; Sara Liao -- 7. Development of an Internet Gaming Addiction Scale Based on the DSM-5's Nine Diagnostic Criteria with South Korean Gamer Samples; Hongsik Yu -- List of Contributors -- Index.
    Contained By: Springer eBooks
    Subject: Video games - East Asia. -
    Online resource: http://dx.doi.org/10.1007/978-3-319-43820-7
    ISBN: 9783319438207
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W9313405 電子資源 11.線上閱覽_V 電子書 EB GV1469.3 .T772 2016 一般使用(Normal) On shelf 0
  • 1 records • Pages 1 •
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