Language:
English
繁體中文
Help
回圖書館首頁
手機版館藏查詢
Login
Back
Switch To:
Labeled
|
MARC Mode
|
ISBD
Games as theater for soul: An archet...
~
Savett, Susan Mallard.
Linked to FindBook
Google Book
Amazon
博客來
Games as theater for soul: An archetypal psychology perspective of virtual games.
Record Type:
Electronic resources : Monograph/item
Title/Author:
Games as theater for soul: An archetypal psychology perspective of virtual games./
Author:
Savett, Susan Mallard.
Description:
297 p.
Notes:
Source: Dissertation Abstracts International, Volume: 76-08(E), Section: B.
Contained By:
Dissertation Abstracts International76-08B(E).
Subject:
Psychology. -
Online resource:
http://pqdd.sinica.edu.tw/twdaoapp/servlet/advanced?query=3686802
ISBN:
9781321636574
Games as theater for soul: An archetypal psychology perspective of virtual games.
Savett, Susan Mallard.
Games as theater for soul: An archetypal psychology perspective of virtual games.
- 297 p.
Source: Dissertation Abstracts International, Volume: 76-08(E), Section: B.
Thesis (Ph.D.)--Pacifica Graduate Institute, 2014.
Millions of people are spending billions of hours each week playing digital games. These astonishing numbers point to a vast reservoir of psychic material that has been relatively unexamined by the field of depth psychology. Yet, in a realm of virtual games where image is primary and fantasy is played out, soul (psyche) is clearly present in its various disguises.
ISBN: 9781321636574Subjects--Topical Terms:
519075
Psychology.
Games as theater for soul: An archetypal psychology perspective of virtual games.
LDR
:03457nmm a2200337 4500
001
2071767
005
20160719071711.5
008
170521s2014 ||||||||||||||||| ||eng d
020
$a
9781321636574
035
$a
(MiAaPQ)AAI3686802
035
$a
AAI3686802
040
$a
MiAaPQ
$c
MiAaPQ
100
1
$a
Savett, Susan Mallard.
$3
3186928
245
1 0
$a
Games as theater for soul: An archetypal psychology perspective of virtual games.
300
$a
297 p.
500
$a
Source: Dissertation Abstracts International, Volume: 76-08(E), Section: B.
500
$a
Adviser: Aaron Kipnis.
502
$a
Thesis (Ph.D.)--Pacifica Graduate Institute, 2014.
520
$a
Millions of people are spending billions of hours each week playing digital games. These astonishing numbers point to a vast reservoir of psychic material that has been relatively unexamined by the field of depth psychology. Yet, in a realm of virtual games where image is primary and fantasy is played out, soul (psyche) is clearly present in its various disguises.
520
$a
Through play and fantasy, unconscious content of the psyche is able to express its deep longings. Hypnogogic landscapes of video games provide immersive realms in which players enact psychological dramas. However, to date most psychological research of game experiences has been primarily empirical analysis within cognitive behavioral psychology and neuroscience. The question of soul-making within games is rarely approached.
520
$a
In this qualitative interdisciplinary study of game studies and depth psychology, the relationship between digital games and psyche is explored through the lens of archetypal psychology. The overarching goal is to address whether the constructs of archetypal psychology provide an adequate psychological framework for understanding the phenomena of digital game worlds.
520
$a
This study looks primarily to archetypal psychologist and Jungian psychoanalyst James Hillman, to ground the research in depth psychological concepts of archetype, image, and soul. Hillman's four concepts of personifying, pathologizing, psychologizing, and soul-making, as conveyed in Re-Visioning Psychology (1975/1992), provide the guideposts for the structure of interviews with four prominent game narrative designers, fieldwork discussions, and hermeneutic investigation of the literature.
520
$a
The results of this dissertation demonstrate games as a virtual theater where psyche can play; the psychological necessity of personification and regression through fantasy; the role of archetypes in the creation process of game experiences; and the importance of archetypal influences within game realms for broader and richer context for soul's participation. In addition, this study provides initial languaging allowing archetypal psychologists and game designers to enter into both game analysis and exploratory conversations, resulting in deeper meaning-making in gameplay. This work introduces depth psychologists to the important domain of digital games for soul and suggests to game designers a new access path as game designs evolve in new directions.
520
$a
Keywords: Archetypal psychology, Jung, Hillman, videogames, pathology, soul.
590
$a
School code: 1142.
650
4
$a
Psychology.
$3
519075
650
4
$a
Multimedia communications.
$3
590562
690
$a
0621
690
$a
0558
710
2
$a
Pacifica Graduate Institute.
$b
Depth Psychology.
$3
2096187
773
0
$t
Dissertation Abstracts International
$g
76-08B(E).
790
$a
1142
791
$a
Ph.D.
792
$a
2014
793
$a
English
856
4 0
$u
http://pqdd.sinica.edu.tw/twdaoapp/servlet/advanced?query=3686802
based on 0 review(s)
Location:
ALL
電子資源
Year:
Volume Number:
Items
1 records • Pages 1 •
1
Inventory Number
Location Name
Item Class
Material type
Call number
Usage Class
Loan Status
No. of reservations
Opac note
Attachments
W9304635
電子資源
11.線上閱覽_V
電子書
EB
一般使用(Normal)
On shelf
0
1 records • Pages 1 •
1
Multimedia
Reviews
Add a review
and share your thoughts with other readers
Export
pickup library
Processing
...
Change password
Login