Beginning Java game development with...
Stemkoski, Lee.

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  • Beginning Java game development with LibGDX
  • Record Type: Electronic resources : Monograph/item
    Title/Author: Beginning Java game development with LibGDX/ by Lee Stemkoski.
    Author: Stemkoski, Lee.
    Published: Berkeley, CA :Apress : : 2015.,
    Description: xvii, 276 p. :ill., digital ;24 cm.
    [NT 15003449]: 1. Getting Started with Java and LibGDX -- 2. Using the LibGDX Framework -- 3. Extending the LibGDX Framework -- 4. Audio and Resource Management -- 5. Advanced UI Design -- 6. Alternative Forms of Input -- 7. Integrating Third-Party Software -- 8. Introduction to 3D Programming -- 9. Taking Your Games Further -- Appendix A: Summary of Java Concepts Needed for This Book.
    Contained By: Springer eBooks
    Subject: Video games - Programming. -
    Online resource: http://dx.doi.org/10.1007/978-1-4842-1500-5
    ISBN: 9781484215005$q(electronic bk.)
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W9275560 電子資源 11.線上閱覽_V 電子書 EB GV1469.3 .S824 2015 一般使用(Normal) On shelf 0
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