Video game writing : = from macro to...
Suckling, Maurice.

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  • Video game writing : = from macro to micro /
  • Record Type: Language materials, printed : Monograph/item
    Title/Author: Video game writing :/ Maurice Suckling, Marek Walton.
    Reminder of title: from macro to micro /
    Author: Suckling, Maurice.
    other author: Walton, Marek.
    Published: Dulles, Va. :Mercury Learning and Information, : c2012.,
    Description: xxi, 388 p. :ill. ;23 cm.
    [NT 15003449]: pt. I. Games writing in context. A brief history of game stories -- pt. II. What do game writers do? and how do they do it? Decoding and devising the brief -- NDAs & contracts -- Collaboration : team us -- Narrative design -- Outlines & treatments -- Character documents -- Environmental storytelling -- Writing scripts -- Editing -- Consultancy -- Adaptations : turning other things into games -- Other roles of the games writer -- pt. III. Beyond the basics. Why have stories at all? -- What is plot and how does it work? -- Other resources for writers : more than movies -- Marrying design and story : Driver 76 case study -- Storyloading -- Shifting agency -- Time gates and act stimulants -- Aristotle, games writing, and games -- Choice or enlightenment? -- The future of games writing -- pt. IV. What's it like being a games writer? What's it like being a games writer? -- Appendix A: Rating systems -- Appendix B: Sample non-disclosure agreement -- Appendix C: Sample writing services contract -- Appendix D: Selected exercise solutions (Chapters 9 and 10).
    Subject: Video games - Authorship. -
    ISBN: 9781936420155
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W0198820 五樓西文書區A-HB(5F Western Language Books) 01.外借(書)_YB 一般圖書 GV1469.34.A97 S84 2012 一般使用(Normal) On shelf 0
  • 1 records • Pages 1 •
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