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Pro Android games
~
Nardone, Massimo.
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Pro Android games
Record Type:
Electronic resources : Monograph/item
Title/Author:
Pro Android games/ by Massimo Nardone, Vladimir Silva.
Author:
Nardone, Massimo.
other author:
Silva, Vladimir.
Published:
Berkeley, CA :Apress : : 2015.,
Description:
xxix, 376 p. :ill., digital ;24 cm.
Contained By:
Springer eBooks
Subject:
Computer games - Design. -
Online resource:
http://dx.doi.org/10.1007/978-1-4842-0587-7
ISBN:
9781484205877 (electronic bk.)
Pro Android games
Nardone, Massimo.
Pro Android games
[electronic resource] /by Massimo Nardone, Vladimir Silva. - 3rd ed. - Berkeley, CA :Apress :2015. - xxix, 376 p. :ill., digital ;24 cm.
Combining actionable, real-world source code with graphics, Pro Android Games, Third Edition shows you how to build more sophisticated and addictive Android game apps with minimum effort. Harness the power of the latest Android 5.0 SDK to bring countless legendary, action-packed PC games to the Android platform. With actionable real-world source code, this one of a kind book shows you how to build more sophisticated and addictive Android game apps, by leveraging the power of the recent advancements found in the new Android 5.0 software development kit as well as those you've counted on in earlier releases. Multi-touch code gives these games and their players dynamic input and exchange ability, for a more realistic arcade game experience. Faster and better performance offers Android game players a more seamless, fun arcade experience like never before. There is also improved native C/C++ integration with Android's NDK as well, which makes coding, compiling, and converting both productive and efficient with gains in app performance. Pro Android Games, Third Edition features the following improvements: Updates to the latest version of the Android SDK, NDK, plus the latest Android Studio and Eclipse IDEs Greater focus on tablets, ever changing device resolutions, and hardware specs Native game development and hardware accelerated graphics Bigger and better real world engines, such as Quake I and II plus an oldie from the previous edition: Doom Coverage of the new Android TV SDK APIs, UI, UX, multi-touch and multi-tasking features available with the Android 5.0 release Advanced techniques for improving your game playing experience including better multi-tasking, improved performance optimization, battery management and more A "Quake 3D"-like game app case study You'll definitely have fun, and perhaps you'll even make some money. Enjoy! In the last few years, Android has progressed with the debut of better fonts, new User Interface and Experience (UI/UX) APIs, tablet considerations, multi-touch capabilities, multi-tasking, faster performance, improved battery management techniques, and now the new Android TV SDK Apps for the Android game app developer repertoire.
ISBN: 9781484205877 (electronic bk.)
Standard No.: 10.1007/978-1-4842-0587-7doiSubjects--Uniform Titles:
Android (Electronic resource)
Subjects--Topical Terms:
553058
Computer games
--Design.
LC Class. No.: QA76.76.A65
Dewey Class. No.: 794.815268
Pro Android games
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Combining actionable, real-world source code with graphics, Pro Android Games, Third Edition shows you how to build more sophisticated and addictive Android game apps with minimum effort. Harness the power of the latest Android 5.0 SDK to bring countless legendary, action-packed PC games to the Android platform. With actionable real-world source code, this one of a kind book shows you how to build more sophisticated and addictive Android game apps, by leveraging the power of the recent advancements found in the new Android 5.0 software development kit as well as those you've counted on in earlier releases. Multi-touch code gives these games and their players dynamic input and exchange ability, for a more realistic arcade game experience. Faster and better performance offers Android game players a more seamless, fun arcade experience like never before. There is also improved native C/C++ integration with Android's NDK as well, which makes coding, compiling, and converting both productive and efficient with gains in app performance. Pro Android Games, Third Edition features the following improvements: Updates to the latest version of the Android SDK, NDK, plus the latest Android Studio and Eclipse IDEs Greater focus on tablets, ever changing device resolutions, and hardware specs Native game development and hardware accelerated graphics Bigger and better real world engines, such as Quake I and II plus an oldie from the previous edition: Doom Coverage of the new Android TV SDK APIs, UI, UX, multi-touch and multi-tasking features available with the Android 5.0 release Advanced techniques for improving your game playing experience including better multi-tasking, improved performance optimization, battery management and more A "Quake 3D"-like game app case study You'll definitely have fun, and perhaps you'll even make some money. Enjoy! In the last few years, Android has progressed with the debut of better fonts, new User Interface and Experience (UI/UX) APIs, tablet considerations, multi-touch capabilities, multi-tasking, faster performance, improved battery management techniques, and now the new Android TV SDK Apps for the Android game app developer repertoire.
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Computer games
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Programming Techniques.
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Silva, Vladimir.
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Professional and Applied Computing (Springer-12059)
based on 0 review(s)
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