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Design for how people learn /
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Dirksen, Julie.
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Design for how people learn /
紀錄類型:
書目-語言資料,印刷品 : Monograph/item
正題名/作者:
Design for how people learn // Julie Dirksen.
作者:
Dirksen, Julie.
出版者:
Berkeley, CA :New Riders, : c2012.,
面頁冊數:
xii, 259 p. :ill. (chiefly col.) ;23 cm.
內容註:
1. Where do we start? : The learner's journey ; Where's the gap? ; Identifying and bridging gaps ; Examples ; Why this is important ; Summary -- 2. Who are your learners? : What do your learners want? ; What is their current skill level? ; How are your learners different from you? ; Learning styles ; Methods for learning about your learners ; Summary -- 3. What's the goal? ; Determine goals ; Identify the problem ; Set the destination ; Communicating learning objectives ; Determine the gap ; How long is the trip? ; Summary -- 4. How do we remember? : Memory in & out ; Types of memory ; Repetition and memory ; Summary -- 5. How do you get their attention? : If they're not paying attention ; Talk to the elephant ; Ways to engage the elephant ; Summary -- 6. Design for knowledge : Some of the challenges ; Will they remember? ; Helping your learners understand ; How much guidance? ; A process to follow ; Summary -- 7. Design for skills : Developing skills ; Practice ; Feedback ; Design for accomplishments ; Summary -- 8. Design for motivation : Motivation to do ; Designing for behavior ; Summary -- 9. Design for environment : Environment gaps ; Knowledge in the world ; Putting resources in the world ; Putting prompts/triggers in the world ; Putting behaviors in the world ; Clearing the path ; Summary -- 10. Conclusion.
標題:
Learning. -
ISBN:
cam0 2200229 45
Design for how people learn /
Dirksen, Julie.
Design for how people learn /
Julie Dirksen. - Berkeley, CA :New Riders,c2012. - xii, 259 p. :ill. (chiefly col.) ;23 cm.
Includes bibliographical references and index.
1. Where do we start? : The learner's journey ; Where's the gap? ; Identifying and bridging gaps ; Examples ; Why this is important ; Summary -- 2. Who are your learners? : What do your learners want? ; What is their current skill level? ; How are your learners different from you? ; Learning styles ; Methods for learning about your learners ; Summary -- 3. What's the goal? ; Determine goals ; Identify the problem ; Set the destination ; Communicating learning objectives ; Determine the gap ; How long is the trip? ; Summary -- 4. How do we remember? : Memory in & out ; Types of memory ; Repetition and memory ; Summary -- 5. How do you get their attention? : If they're not paying attention ; Talk to the elephant ; Ways to engage the elephant ; Summary -- 6. Design for knowledge : Some of the challenges ; Will they remember? ; Helping your learners understand ; How much guidance? ; A process to follow ; Summary -- 7. Design for skills : Developing skills ; Practice ; Feedback ; Design for accomplishments ; Summary -- 8. Design for motivation : Motivation to do ; Designing for behavior ; Summary -- 9. Design for environment : Environment gaps ; Knowledge in the world ; Putting resources in the world ; Putting prompts/triggers in the world ; Putting behaviors in the world ; Clearing the path ; Summary -- 10. Conclusion.
ISBN: cam0 2200229 45
LCCN: 2011276807
Nat. Bib. Agency Control No.: 015879007UkSubjects--Topical Terms:
516521
Learning.
LC Class. No.: LB1060 / .D57 2012
Dewey Class. No.: 370.1523
Design for how people learn /
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1. Where do we start? : The learner's journey ; Where's the gap? ; Identifying and bridging gaps ; Examples ; Why this is important ; Summary -- 2. Who are your learners? : What do your learners want? ; What is their current skill level? ; How are your learners different from you? ; Learning styles ; Methods for learning about your learners ; Summary -- 3. What's the goal? ; Determine goals ; Identify the problem ; Set the destination ; Communicating learning objectives ; Determine the gap ; How long is the trip? ; Summary -- 4. How do we remember? : Memory in & out ; Types of memory ; Repetition and memory ; Summary -- 5. How do you get their attention? : If they're not paying attention ; Talk to the elephant ; Ways to engage the elephant ; Summary -- 6. Design for knowledge : Some of the challenges ; Will they remember? ; Helping your learners understand ; How much guidance? ; A process to follow ; Summary -- 7. Design for skills : Developing skills ; Practice ; Feedback ; Design for accomplishments ; Summary -- 8. Design for motivation : Motivation to do ; Designing for behavior ; Summary -- 9. Design for environment : Environment gaps ; Knowledge in the world ; Putting resources in the world ; Putting prompts/triggers in the world ; Putting behaviors in the world ; Clearing the path ; Summary -- 10. Conclusion.
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