戴文凱
Overview
Works: | 2 works in 0 publications in 0 languages |
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Titles
基於核心樣本樹之大量樹木模型之壓縮與繪製之研究 = = A Study on Compression and Rendering Forests using Mean Sample Trees /
by:
戴文凱; 王思元
(Language materials, printed)
賽道自動化生成與難易度評估 = = Automatic Race Track Generation and Difficulty Evaluation /
by:
陳泰運; 戴文凱
(Language materials, printed)
下肢部位復健之遊戲系統 = = A VR-based Plantar Pressures Acquisition Rehabilitation Gaming System /
by:
許紘瑋; 戴文凱; 國立東華大學資訊工程學系
(Language materials, printed)
模擬璞石畫 = = Simulating stone drawings /
by:
徐家敏; mosaic; npr; stone drawings; 戴文凱; 陳美娟
(Language materials, printed)
根據樣本樹合成樹 = = Synthesizing trees from sample trees /
by:
黃柏文; 戴文凱; 國立東華大學資訊工程學系
(Language materials, printed)
基於估計掃瞄線上全反射項的局部極大值的快速填色法 = = Fast phong shading based on local maximal specular estimation /
by:
林業鈞; 戴文凱
(Language materials, printed)
使用圖形對應展示三維物件 = = 3D Object Presentation Mapping /
by:
戴文凱; 國立東華大學資訊工程學系; 吳昭泉
(Language materials, printed)
以幾何示例及隨機簡化繪製樹林 = = Rendering Foliage by Geometry Instancing and Stochastic Simplification /
by:
戴文凱; 國立東華大學資訊工程學系; 李洛維
(Language materials, printed)
基於 Open L-systems 的葡萄果串建模 = = Modeling Grape Clusters Based on Open L-systems /
by:
戴文凱; 國立東華大學資訊工程學系; 鄭婉婷
(Language materials, printed)
混合式紋理合成技術 = = A hybrid based texture synthesis approach = eng /
by:
吳長興; texture synthesis; 戴文凱
(Language materials, printed)
植基於Voronoi diagram的合成裂痕技術 = = Synthesizing crack pattern based on voronoi diagram = eng /
by:
戴文凱; 賴明宏; crack patterns; voronoi diagram
(Language materials, printed)
利用雙視點定位繪製交通事故現場 = = Illustrating traffic accident based on two-view 3D position /
by:
戴文凱; Tai, Wen-Kai; Lin, Chang-Yi; 林長毅
(Language materials, printed)
道路交通資訊系統 = = Road Traffic Information System:A Study on Prototype Development of Road Structure Editing, Traffic Accident Diagram, and Relevant Information Retrieval : 道路結構、事故現場圖建構與資訊查詢之雛型研究 /
by:
戴文凱; Tai, Wen-Kai; 李志昇; Lee, Chih-Sheng
(Language materials, printed)
以亮點測試為基準的階層式填色法 = = Hierarchical shading based on highlight test /
by:
許世傑; 戴文凱
(Language materials, printed)
由核心樣本樹合成樹林之研究 = = A Study on Synthesizing Forests from Mean Sample Trees /
by:
戴文凱; 國立東華大學資訊工程學系; 王俊傑
(Language materials, printed)
基於經驗法則之電腦代理遊戲Ms. Pac-Man = = A Computer Agent Based on Empirical Rules for Playing Ms. Pac-Man /
by:
戴文凱; Tai, Wen-Kai; 吳國維; Wu, Kuo-Wei
(Language materials, printed)
利用L-system分析與合成3D樹木模型 = = Inverse Procedural Modeling and Synthesis Using L-systems for 3D Tree /
by:
楊宗翰; 戴文凱
(Language materials, printed)
手眼腳協調評估及訓練遊戲系統 = = A Game System for Eye-hand-foot Coordination Assessment and Training /
by:
戴文凱; 國立東華大學資訊工程學系; 陳志宇
(Language materials, printed)
進似輪廓邊線的萃取 = = On approximating outermost silhouettes extraction = eng /
by:
李仁隆; motion blur; outermost silhouettes; 戴文凱
(Language materials, printed)
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